Necromancer wizard, old enemy of the PCs.
Possessions
- Spellbook
- 600 gp of onyx gems (for animate dead)
- necklace of fireballs, type I (1,650 gp)
- 3d6
- 3d6
- 5d6
- potion of extra healing ×2 (500 gp)
- Scrolls:
- wind wall (CL 6th) (100 gp)
- mirror image (CL 6th) (50 gp)
- knock (CL 7th) (50 gp)
- darkvision (CL 7th) (50 gp)
- rope trick (CL 8th) (50 gp)
- command undead (2) (CL 7th) (100 gp)
- alarm (CL 6th) (25 gp)
- disguise self (CL 6th) (25 gp)
- detect undead (CL 7th) (25 gp)
Spellbook
- 4th
- 3rd
- 2nd
- 1st
- 0th — *