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Beyond Ragnarok : Session 2007-09-16
Session Logs» Session 2007-09-16

The party leaves Kiev, heading for Crimea?. On the way they fight a force of goblin worg riders and bat riders.


 <<< Vasily has left >>>
 <<< 12:27:25 AM >>>
 <<< Nikolai of Laptop has left >>>
 <<< 12:27:58 AM >>>
 <<< DM of Gaia has left >>>
 <<< 08:49:41 AM >>>
 <<<  DM of Gaia has joined  >>>
 <<< 01:11:44 PM >>>
 <<<  root has joined  >>>
 <<< 07:57:43 PM >>>
          root:  .
       Nikolai:  BACK IN THE NICK OF TIME
          root:  hah
      DM of Da:  Blah
      DM of Da:  I feel like shit
      DM of Da:  Allergies are the suck
      DM of Da:  I took a benadryl
       Nikolai:  :(
      DM of Da:  You guys will have to give me like 15min
       Nikolai:  I am full of claritin d
       Nikolai:  ok
      DM of Da:  To lie down a bit and then make some tea
       Nikolai:  if you fall asleep
      DM of Da:  bbl
      DM of Da:  I won't
       Nikolai:  expect wqrath
       Nikolai:  wrath!
      DM of Da:  Hopefully
      DM of Da:  afk
          root:  you can have 15 minutes...
          root:  if I can have 15 xp
       Nikolai:  heh
          root:  (take your time)
      Albrecht:  hah
 <<<  Graynjahhh has joined  >>>
 <<< 08:03:07 PM >>>
 <<< Graynjahhh is now known as Sven >>>
          root:  hmmm...I have myself listed at 16 HP for some
 reason....we didn't have combat last week, right?
          Sven:  nope
       Nikolai:  you probably just didn't receive healing directly after
 combat
       Nikolai:  but you can count yourself as at full since we've had
 multiple days worth of downtime
       Nikolai:  also for those who missed it: Sandy said to give him 15
 minutes
      Albrecht:  that he did
      Albrecht:  which works well with the fact that I'm actively cooking
 now
       Nikolai:  I am actively eating ice cream
       Nikolai:  and playing Ouendan 2
       Nikolai:  and I just beat Samurai Blue on Insane
       Nikolai:  which is good because I was real close to killing
 someone
       Nikolai:  because this song is constructede primarily from
 bullshit
       Nikolai:  and now it's time for the hardest song in the game
       Nikolai:  Countdown
      Albrecht:  also ian, i got the libram
       Nikolai:  which
      Albrecht:  yay random people actually lower than me taking towers
          root:  yeah, multiple days of win
       Nikolai:  ohh
       Nikolai:  the badge one
       Nikolai:  er
      Albrecht:  yeah
       Nikolai:  thingy
       Nikolai:  token
       Nikolai:  hellfire
       Nikolai:  yes.
      Albrecht:  I'm all "I will now hide while I take this tower."
       Nikolai:  I know which one you're referring to!
      Albrecht:  "Uh oh, red.
          root:  send me an IM on AIM when we're starting, I'm probably
 either writing thank you notes or watching baseball or something
       Nikolai:  even though I can't name it
       Nikolai:  ok
      Albrecht:  "Hmm, he's 58.  Killing time"
      Albrecht:  Zeal, i think
      Albrecht:  and i served him and his pally buddy
       Nikolai:  yeah that one
 <<<  Vasily o/ Couch has joined  >>>
 <<< 08:14:38 PM >>>
 Vasily o/ Cou:  /plot
 Vasily o/ Cou:  /disable-diebot 
  *** Vasily o/ Couch is disabled
 <<< Vasily o/ Couch is now known as Vasily o/ Lab >>>
 Vasily o/ Lab:  I believe the word is yo. 
      DM of Da:  Ok well
      DM of Da:  Now that the Benadryl has fully kicked in
      DM of Da:  I feel better
      DM of Da:  I'll have to afk for 2min when the water boils
      DM of Da:  So I can have some wtftea
      DM of Da:  But I am here
      DM of Da:  Let's see
          root:  nice
       Nikolai:  my cheerleaders are frozen
          root:  alive with drugs
       Nikolai:  because the sun went out
      DM of Da:  k
      DM of Da:  Let's begin
      DM of Da:  ROLL CALL
       Nikolai:  hai
  *** root will return after retreiving a drink
 Vasily o/ Lab:  Dr Evil present and accounted for.
      DM of Da:  k
      DM of Da:  2 more!
          Sven:  forrizzle.
      DM of Da:  1 more.
       Nikolai:  adam said he was cooking
       Nikolai:  so he should be back at his desk soonish
      Albrecht:  yeah I'm here
          root:  here
      Albrecht:  well actually I brought the laptop in the kitchen
       Nikolai:  smart move
       Nikolai:  *spill*
       Nikolai:  *explode*
       Nikolai:  lol.
 Vasily o/ Lab:  no... 
      DM of Da:  Heh
 Vasily o/ Lab:  not the magic smoke!
          Sven:  kablooey 'n shit.
          root:  oh noes!
      Albrecht:  nah
      Albrecht:  it's on the opposite side
      Albrecht:  it's safe
      DM of Da:  Given the kitchen layout it'd be more like <laptop falls
 down>
      DM of Da:  Hm what's this
      DM of Da:  A key is stuck
      DM of Da:  Ok
      DM of Da:  Now then
      DM of Da:  Does anyone have any QUESTIONS or COMMENTS?
      DM of Da:  Concerning the last session or something else
 game-relevant?
 Vasily o/ Lab:  What is your favourite colour. 
      DM of Da:  I like red
 Vasily o/ Lab:  damn, foiled!
      DM of Da:  Black's good too
       Nikolai:  cheerleaders frozen again :(
          root:  Hmm....I forget where exactly the session elft off
      DM of Da:  Ok
       Nikolai:  damn you sun
      DM of Da:  Let's recap
      DM of Da:  Who'd like to do it?
      DM of Da:  Ian?
      DM of Da:  Chris?
       Nikolai:  /abstain
      Albrecht:  not it
      DM of Da:  Perhaps even OliveR?
      DM of Da:  Yep it'll be Oliver
 Vasily o/ Lab:  Stuff happened. 
       Nikolai:  yay oliver
       Nikolai:  lol
      DM of Da:  Go ahead and give us a good summary
 Vasily o/ Lab:  Then other stuff happened.
      DM of Da:  k useless
      DM of Da:  Anyways
 Vasily o/ Lab:  I think some rocks might have fallen, but we didn't die.

       Nikolai:  rofl
      DM of Da:  The session ended when you went back to Ambassador Said
       Nikolai:  and proceeded to bluff him thoroughly
      DM of Da:  Inquiring whether he'd managed to discover the hidden
 message of the parchment
      DM of Da:  er
      DM of Da:  Letter
      DM of Da:  To which he said yes, he sure had
      DM of Da:  Asking first where you'd gotten it
      DM of Da:  And you replied "we like totally found some caravan all
 pwned and stuff and this was there"
          root:  and he was confuzzled
      DM of Da:  Said seemed confused at this
      DM of Da:  But seemed like he bought it
          root:  as the spell?
      DM of Da:  And revealed the hidden message
      DM of Da:  Which was
          Sven:  confused as the spell . . . sure . . .
      DM of Da:  "We can decipher the words of the demon. Help us, and
 his power will be yours."
 Vasily o/ Lab:  He doesn't have allies to attack <.<
      DM of Da:  You took your leave, and that's where we ended.
      DM of Da:  The question, therefore, becomes
      DM of Da:  What now?
      DM of Da:  Answer that while I go attend to my tea.
 Vasily o/ Lab:  I say we deliver this shite. 
          root:  you know....
          root:  this letter was coming to Kiev in teh first place, yes?
          root:  well...the original caravan
 Vasily o/ Lab:  No, it wasn't.
          root:  just passing through?
 Vasily o/ Lab:  This letter was bound for nowhere near Kiev. 
       Nikolai:  this is the letter they gave us to take to the Khan of
 Crimea
 <<< Vasily o/ Lab is now known as Vasily >>>
          root:  this letter was for the Khan, yes
       Nikolai:  what you're thinking of is the original gems
          root:  but the caravan we actually looted
       Nikolai:  which we took
       Nikolai:  it had no letter
          root:  but it was headed here, right?
        Vasily:  Right, but he doesn't know about the gems from the first
 caravan.
          root:  right
        Vasily:  So... 
        Vasily:  Here's a thought.
       Nikolai:  the original caravan was headed north
       Nikolai:  i believe
       Nikolai:  to Isidor
       Nikolai:  the dude that runs this business
        Vasily:  Those merchants were... 
        Vasily:  well...
          root:  Im just speculating - Said is the loosly moraled most
 powerful arcane caster in kiev
        Vasily:  They were very clearly middlemen. 
          root:  if you needed help deciphering shit, and had stuff as a
 sample heading to Kiev....
       Nikolai:  yeah but I don't think he was associated here
       Nikolai:  right but they didn't
      DM of Da:  Yes the caravan was headed north, probably by way of
 Kiev, but ultimately its cargo was bound for Novgorod, which is where
 Isidor is
        Vasily:  I highly doubt either is in a position to decipher
 ancient texts that have eluded a Khan.
       Nikolai:  I don't believe he's related or we wouldn't be able to
 bluff him the way we did
          root:  ok
       Nikolai:  or rather his reaction would have been different
          root:  he might not have known was what I was going for, but
 Novgorod is out of the question entirely
        Vasily:  It did seem like he knew something about what was going
 on. 
       Nikolai:  it seems like he knows something peripheral.
        Vasily:  It may have been in an investigative capacity...
       Nikolai:  not something specific.
        Vasily:  but he knows something. 
          root:  Khan -> merchants -> associets -> Said
       Nikolai:  doubtful
       Nikolai:  look
       Nikolai:  all that's going on here
          root:  agreed now
        Vasily:  Still, I say we go deliver this letter.
          root:  lets.  I want to see this treasure myself
       Nikolai:  is that he has some general knowledge of what the letter
 is referring to
        Vasily:  Get some idea of where the huge stash is. 
      Albrecht:  that remains the apparent course of action, yes
       Nikolai:  and is now intrigued by it
        Vasily:  Then figure out what this great power is and how it's
 translated.
       Nikolai:  right
       Nikolai:  well
       Nikolai:  that will be harder
       Nikolai:  since we can't directly address that point
        Vasily:  Right now we know jack about it. 
       Nikolai:  since we don't know about it
       Nikolai:  we need to go there as messengers
        Vasily:  My thoughts exactly.
          Sven:  sounds good to me.
       Nikolai:  and just keep our eyes and ears open
      Albrecht:  yes
      Albrecht:  now... we still have some scribing to do
      Albrecht:  and we still have some intelligence to gather
       Nikolai:  what do we have so far
      Albrecht:  and is there anything else we want to do in kiev?
       Nikolai:  by way of intelligence for Siran
        Vasily:  Visit Ma's Cookie shop. 
      Albrecht:  if the party's up for it i'd be good for trying out the
 catacombs beneath, carefully
      Albrecht:  uh... we researched the Kievan Guard and the Church of
 Svarog
          root:  let's give it a look
      Albrecht:  we still wanted to check the city council, and a couple
 other things
          root:  I could use another level
          root:  I mean, things to kill
        Vasily:  Definitely some scribing in order.
       Nikolai:  well I think it's more important to our overall goals to
 get back on the road
       Nikolai:  to crimea.
       Nikolai:  because we are late.
        Vasily:  Oh, also, we sell the things we agreed to sell a while
 ago. 
          root:  we did that
      Albrecht:  well if we're heading to crimea with any speed we need
 horses then
       Nikolai:  yep
      DM of Da:  k
        Vasily:  Hmm...
          root:  or a boat
      DM of Da:  Now before you guys do anything else
      Albrecht:  and we lost our horses when we got captured
       Nikolai:  so
      DM of Da:  I'd like you to take a look at this map again:
       Nikolai:  new horses
      DM of Da: 
 http://obormot.ath.cx/~obormot/beyond_ragnarok/maps/set_0/MI_RusMap.pdf
      DM of Da:  And tell me what route you're taking
      DM of Da:  What you're looking at is the bottom
      DM of Da:  Crimea is the peninsula at the bottom with Cherson and
 Sugdeya on it
      DM of Da:  And Nogai Khan himself resides in the stronghold of
 Tmutarakan
      DM of Da:  So as you can see you've got several possible routes
      DM of Da:  And I'd like to establish how you're going.
       Nikolai:  Ok...
       Nikolai:  who thinks going overland is a good idea
        Vasily:  Seems like the options are by horse directly South or by
 boat to Oleshie. 
       Nikolai:  ok priority 1 is avoiding oleshie
       Nikolai:  we don't want to be anywhere near there
      Albrecht:  that I have to agree with
        Vasily:  Then by boat may not be the best idea.
      Albrecht:  by sea requires we pass by
       Nikolai:  right
        Vasily:  Unless we get our own boat. 
       Nikolai:  no
      Albrecht:  though we could obviously not dock, or at least not go
 ashore
       Nikolai:  that is both out of the question and puts us through
 oleshie.
      Albrecht:  by sea guarantees passing by
        Vasily:  Either way, bad idea.
      Albrecht:  which leaves land
       Nikolai:  so we go overland.
       Nikolai:  over the connection to the peninsula
        Vasily:  We could go down the Dnieper down to where it bends west
 and then continue south. 
       Nikolai:  right
       Nikolai:  just like that
        Vasily:  Do we go by land or by boat though?
       Nikolai:  Land.
          root:  wow, I never installed adonbe on this box....
  *** Nikolai repeats himself
          root:  damn your PDFs
        Vasily:  A boat might require some... explanations. 
  *** Nikolai Land.
      DM of Da:  k, I see what you're doing so far
       Nikolai:  Land land land land.
       Nikolai:  Not boat
       Nikolai:  Ok?
      DM of Da:  What next after you diverge from the Dnieper
        Vasily:  Yeah, wholehearted agreement there.
       Nikolai:  South
        Vasily:  Directly south. 
      Albrecht:  so you want to go to Crimea then across to Tmutakakan?
      Albrecht:  or around the sea of Azov?
       Nikolai:  we will go as far east as possible on the peninsula
       Nikolai:  and then look for passage across that strait it seems
 like
      DM of Da:  Ok
          Sven:  we should also probably be careful about traversing that
 cuman guy's land
        Vasily:  We're going to Tmutarakan, yes?
      DM of Da:  Yes
       Nikolai:  which cuman guy
      Albrecht:  well, what would be faster, going to the peninsula and
 then across the strait, or going around the sea?
          Sven:  having snuffed his guys.
      DM of Da:  And there's several Cuman guys
       Nikolai:  there are at least 57
       Nikolai:  oh him
          Sven:  the one who wanted the toll or some shit\
       Nikolai:  whatever we can snuff more guys, it's cool
          root:  word
          Sven:  you said that about the goblins, too.
       Nikolai:  and that turned out just fine in the end! :P
          Sven:  and I for one am tired of torture.
       Nikolai:  pssht
       Nikolai:  wuss
        Vasily:  Meh, torture. 
  *** Vasily prestidigitates up an apple.
          root:  hey
          root:  just scribe up some rope trick, we'll be fine for the
 Cumans
       Nikolai:  Sure but that only lasts 4 hours
       Nikolai:  and our horses would be forfeit
       Nikolai:  so
          root:  true
       Nikolai:  nah
          root:  damn horses
       Nikolai:  so
       Nikolai:  going across the peninsula looks faster on the map
       Nikolai:  but maybe Sandy should tell us which is faster
        Vasily:  /poke 
      DM of Da:  Definitely across the peninsula
      DM of Da:  Really the only issue would be the Mongols resident
 there
      Albrecht:  I was about to say:
      DM of Da:  You'd have to be careful not to piss them off
        Vasily:  I'm sorry sandy...
      DM of Da:  But then
        Vasily:  did you just say the XP resident there? 
      Albrecht:  "Any known hazards on either route?"
       Nikolai:  that's what I heard.
      DM of Da:  Given that you're traveling to the stronghold of their
 Khan
      DM of Da:  You'll have to deal with them eventually anyway
       Nikolai:  wait
          root:  well
       Nikolai:  let's get some things straight here
          root:  if we kill the other 50 bands
       Nikolai:  this is the Khan of all the Mongols?
      DM of Da:  No
          root:  he'll like us even more
       Nikolai:  then?
       Nikolai:  just the ones on this peninsula
       Nikolai:  ?
      DM of Da:  Nogai Khan rules the Mongols of Crimea and some
 surrounding lands
       Nikolai:  where's crimea
        Vasily:  We've got a message for him, we should be good.
      DM of Da:  That's the peninsula
       Nikolai:  k
        Vasily:  it's that giant peninsula south of Oleshie. 
       Nikolai:  where's our final destination
      DM of Da:  Tmutarakan
       Nikolai:  ok
      DM of Da:  To clarify
       Nikolai:  so if we run into mongols we tell them we have business
 with their Khan
        Vasily:  Sounds like a plan.
       Nikolai:  involving favorable monetary transactions
        Vasily:  Let's get us some horses. 
       Nikolai:  which they would be foolish to interrupt
      DM of Da:  These are the Mongols that invaded shit, got defeated
 but not killed, and settled various frontier parts of the Russian lands
       Nikolai:  also we put the box back together exactly as we found it
      DM of Da:  Yes
        Vasily:  Mmhmm...
      DM of Da:  Now
        Vasily:  Let's see here. 
       Nikolai:  if we spend one more day in Kiev
       Nikolai:  we get 2 more spells available
        Vasily:  Light horses for all == 300g
       Nikolai:  oliver what's left on the list
        Vasily:  Rope Trick, Minor Image, Resist Energy, Blur, Bull's
 Strength, Fox's Cunning, Bear's Endurance 
      Albrecht:  it pays to get light warhorses.
      Albrecht:  and don't forget saddles
       Nikolai:  how much money do we have
          root:  i think more than 300
        Vasily:  We've got about 1k
       Nikolai:  k
        Vasily:  it'll be 300 for light horses. 
       Nikolai:  let's spend one more day
        Vasily:  it'll be 600 for light warhorses.
       Nikolai:  get Rope Trick and Minor Image into our books
       Nikolai:  then set out tomorrow
      DM of Da:  Alright.
        Vasily:  I'll grab Minor Image. 
      DM of Da:  First question.
       Nikolai:  yep
        Vasily:  and either way, it'll be another 40 for riding saddles.
      Albrecht:  so we're not finishing up the scribing?
      DM of Da:  To put the box back together just as you found it, you
 have all the spells to do so, but one thing you need to do is re-attach
 the seal on the letter.
        Vasily:  nyet. 
        Vasily:  Was it magically sealed?
      DM of Da:  The letter? NO
      DM of Da:  er
      DM of Da:  No
      DM of Da:  Arkadiy was going to have someone do this, but he's
 scared to associate with you for a while and said not to contact him
      DM of Da:  So
        Vasily:  Ok.  A prestidigitation should be enough to melt a bit
 of the wax. 
      DM of Da:  Anyone got Forgery?
          root:  mending?
       Nikolai:  that and/or sleight of hand
       Nikolai:  or forgery
       Nikolai:  mending seems reasonable
          root:  can you cast mending on a wax seal?
        Vasily:  Aye, it does.
      DM of Da:  The seal is not broken, it is detached from one end of
 the letter
          root:  neit on forgery
      DM of Da:  A Forgery check is necessary to make it look like that
 never happened
        Vasily:  Nope here. 
       Nikolai:  right, and we want to reattach it without disturbing the
 impression on the wax
       Nikolai:  I see
          Sven:  no forgery here.
       Nikolai:  Boris, use your Kievan contacts to find us an
 apporpriate person
        Vasily:  Let's try and find someone who knows how.
      DM of Da:  Ok
      DM of Da:  Boris, roll Gather Info
        Vasily:  (should I also?) 
       Nikolai:  should he not have someone already
       Nikolai:  or maybe some sort of knowledge (kiev)
      DM of Da:  Sure, the roll is for checking to see if you can find
 that person and contact them
       Nikolai:  ah
          root:  /try 3;KnKiev -1;Gather
  *** DM rolls attempts for root :
  *** DM (KnKiev)  1d20 < 17 = 17 > + 3 = 20
  *** DM (Gather)  1d20 < 12 = 12 > + 0 - 1 = 11
          root:  .
      DM of Da:  Ok fair enough
      DM of Da:  That'll suffice
      DM of Da:  You find a guy
          root:  already had the first one typed up
      DM of Da:  He says it's a delicate job, and it'll cost you 50g for
 him to do this, and another 50g for him to keep quiet about it.
       Nikolai:  fine
        Vasily:  Let's give him a little extra just to be sure.
  *** DM of Da rolls a Forgery check in secret
      DM of Da:  Ok.
      DM of Da:  Deduct some cash from your party bank; it is done.
        Vasily:  100, or more? 
      DM of Da:  Looks pretty convincing to you; this guy's obviously an
 expert
          root:  whats the opposed check for forgery?
      DM of Da:  It is...
          root:  ah, cool
       Nikolai:  Spot I think
      DM of Da:  It is its own opposed skill
       Nikolai:  ah
       Nikolai:  very good
          root:  ...it's trained only isnt it
      DM of Da:  Yes.
      DM of Da:  Er
      DM of Da:  No!
      DM of Da:  Wow
       Nikolai:  if it were trained only
          root:  wow, somethign that makes sense
       Nikolai:  then it would be a little bit BS to make it its own
 opposed roll
      DM of Da:  Yeah that wouldn't make sense really
      DM of Da:  Right
       Nikolai:  so
      DM of Da:  Ok
       Nikolai:  moving on
       Nikolai:  we set ou tthe next day
          root:  as long as the DM says we all think it looks great
       Nikolai:  with our horses
      DM of Da:  Now, you intend to ride along the river bank south, yes?
        Vasily:  Light horses or warhorses?
       Nikolai:  cost difference?
      DM of Da:  Good question. Answer?
      Albrecht:  i vote warhorses unless we can guarantee we'll never
 need them in combat
       Nikolai:  warhorses then
      DM of Da:  btw this tea is the shit
        Vasily:  the difference is 75g vs 150g a piece. 
      DM of Da:  Alright.
          Sven:  oof-desu
       Nikolai:  double?
       Nikolai:  jeez
       Nikolai:  we're poor
      DM of Da:  You set out, riding down the bank of the Dnieper.
        Vasily:  We'll make it up.
       Nikolai:  hope so
      DM of Da:  You ride past some farmland, soon entering the great
 forest to the south of Kiev.
      DM of Da:  You estimate you've got two and a half weeks of riding
 along the Dnieper, and then a little under two weeks more across the
 steppes and through Crimea.
      DM of Da:  It is not long before you encounter a patrol of goblins.
      Albrecht:  ah, goblins
       Nikolai:  Siran didn't give us any way to identify ourselves
          Sven:  of course.
        Vasily:  Don't think so. 
        Vasily:  Let's kill em.
       Nikolai:  But I'm going to just say, hey we're your buddies.
       Nikolai:  if they attack then well fuck
      DM of Da:  Four goblin warriors and a single cleric emerge from the
 tree line, the warriors immediately crouching behind bushes and raising
 their crossbows at you.
 <<<  Goblin Warriors has joined  >>>
 <<< 08:54:58 PM >>>
 <<<  Goblin Cleric has joined  >>>
 <<< 08:55:02 PM >>>
       Nikolai:  Cleric might speak infernal
       Nikolai:  Albrecht make with the parlay
      Albrecht:  it's true
      DM of Da:  The cleric retreats behind a tree, and you hear the
 sounds of spellcasting beginning...
      DM of Da:  Roll Init.
       Nikolai:  speak faster dummy ;P
        Vasily:  /try 1 
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 17 = 17 > + 1 = 18 
      Albrecht:  /try 5;init
  *** DM rolls attempts for Albrecht :
  *** DM (init)  1d20 < 1 = 1 > + 5 = 6
       Nikolai:  /try 1
  *** DM rolls attempts for Nikolai :
  *** DM 1d20 < 17 = 17 > + 1 = 18 
       Nikolai:  terrible
 Goblin Cleric:  /try 0
  *** DM rolls attempts for Goblin Cleric :
  *** DM 1d20 < 18 = 18 > + 0 = 18 
      Albrecht:  obviously typing faster wouldn't matter right now
 Goblin Warrio:  /try 1
  *** DM rolls attempts for Goblin Warrio :
  *** DM 1d20 < 15 = 15 > + 1 = 16 
          root:  /try 8
  *** DM rolls attempts for root :
  *** DM 1d20 < 18 = 18 > + 8 = 26
          Sven:  /try 1
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 6 = 6 > + 1 = 7 
        Vasily:  Jeez.
      DM of Da:  Ok.
      DM of Da:  Boris?
          root:  I dont suppose I can get to the cleric and make with the
 stabity in one round
       Nikolai:  Waaaaaait.
          root:  oh fine, I can dealy
      DM of Da:  Ok.
       Nikolai:  Everyone hold back
       Nikolai:  we're going to do this non invasively
      DM of Da:  Nikolai and/or Vasily?
  *** root delays for parlay
       Nikolai:  Sleep
       Nikolai:  On the warriors
      DM of Da:  Ok.
      DM of Da:  DC?
       Nikolai:  14 here
 Goblin Warrio:  /try -1
  *** DM rolls attempts for Goblin Warrio :
  *** DM 1d20 < 19 = 19 > + 0 - 1 = 18 
       Nikolai:  Vasily?
        Vasily:  Ok... 
       Nikolai:  same from you
        Vasily:  I'd like to try a scorching ray here...
       Nikolai:  no
       Nikolai:  :P
        Vasily:  That cleric needs to go now... 
       Nikolai:  No.
        Vasily:  Does he have cover?
      DM of Da:  She, and yes, she has full cover behind a tree.
       Nikolai:  sigh
       Nikolai:  you guys are trying to fuck this up aren't you
        Vasily:  Dude... 
       Nikolai:  What?
        Vasily:  Were you tortured?
        Vasily:  I don't think so :P 
       Nikolai:  Were you killed?
        Vasily:  Shadaap.
       Nikolai:  Sounds to me like someone wants to go back to the
 torture room
          root:  one day I'll need to learn more of this iron triforce
 thing
        Vasily:  Look... 
      DM of Da:  Alright
        Vasily:  Ian.  I'm cool with you making suggestions, but please
 don't tell me how to play my character.
        Vasily:  Anyhow. 
      DM of Da:  Let's discuss later and shoot now
       Nikolai:  I'm not
      DM of Da:  Or
      DM of Da:  You know
      DM of Da:  Not shoot
      DM of Da:  But whatever it is
       Nikolai:  I, Nikolai, am telling you, Vasily, to stand the fuck
 down
      DM of Da:  Let's have it :P
        Vasily:  Since I can't hit the cleric, let's do a proper sleep
 here.
      DM of Da:  k.
        Vasily:  DC 15 
        Vasily:  err, 16
 Goblin Warrio:  /try -1
  *** DM rolls attempts for Goblin Warrio :
  *** DM 1d20 < 8 = 8 > + 0 - 1 = 7 
       Nikolai:  Because otherwise you're going to fuck up our, the
 party's alliance with the goblins
       Nikolai:  That's all IC
       Nikolai:  not OOC
       Nikolai:  So don't tell me I'm not playing MY character
       Nikolai:  jackass
      DM of Da:  lol
        Vasily:  One scouting patrol doesn't return :P 
       Nikolai:  Yeah, I care.
        Vasily:  I don't think they'll be missed.
      DM of Da:  The four warriors collapse to the ground.
       Nikolai:  I do
        Vasily:  You, Cleric.  Stand down or meet the same fate! 
       Nikolai:  Also during my turn
       Nikolai:  I'll try yelling in Russian
      DM of Da:  Ok
       Nikolai:  Stand down, we are allies of Siran
      DM of Da:  Very well
      DM of Da:  Your yelling seems to have produced no effect, and the
 cleric...
  *** Goblin Cleric does something which you cannot see
  *** Goblin Cleric due to cover 
      DM of Da:  Sven.
      DM of Da:  Your turn.
          Sven:  having heard my companions try to make with the not
 killing shit
          Sven:  I will delay.
      DM of Da:  Ok.
      DM of Da:  Sven and Boris delaying.
      DM of Da:  Albrecht?
      Albrecht:  move towards the cleric, around the tree so I can see
 her
          root:  I'm starting to think I might need to undelay soon and
 at least take cover
      DM of Da:  Ok.
      Albrecht:  <Infernal>Stand down.  We're allies.</Infernal?
      Albrecht:  >
       Nikolai:  mention Siran's name
      DM of Da:  Albrecht, when you move toward the tree line and around
 said tree to get a good look, you discover that the cleric is not there.
      DM of Da:  She is, in fact, nowhere in sight.
          root:  ...did anyone roll spellcraft on her words?
      DM of Da:  What words?
          Sven:  did anyone hear words?
      DM of Da:  Nope
      DM of Da:  Certainly not.
          root:  mumbling maybe
       Nikolai:  that would be why
          root:  just checking
      DM of Da:  Definitely no mumbling that anyone heard either.
      Albrecht:  well, the cleric is not in sight, then?
       Nikolai:  if the DM didn't say we heard anything then we didn't
      DM of Da:  Not in the slightest sight
          root:  cool
      DM of Da:  Boris and Sven, any undelaying?
       Nikolai:  Albrecht, any more words
       Nikolai:  from your infernal
       Nikolai:  is the question that should be asked
          root:  I believe dismounting and hiding is in order
       Nikolai:  since there should be more words
      DM of Da:  Dismounting and hiding eh
      DM of Da:  k, roll Hide
      Albrecht:  and those words being "We work for Siran"?
          root:  /try 9;hide
  *** DM rolls attempts for root :
  *** DM (hide)  1d20 < 20 = 20 > + 9 = 29
      DM of Da:  k.
      DM of Da:  You're hidden in some river grass.
       Nikolai:  something like that please.
          Sven:  err
      DM of Da:  ?
      Albrecht:  sure, consider that appended to my words
      DM of Da:  Alright
      Albrecht:  stop, we're allies, we work for siran
      DM of Da:  Boris your turn again
          root:  see the 29 above
      DM of Da:  Ok
          root:  or is it all teh way around
      DM of Da:  All the way
          Sven:  alas, I do not have track.
      DM of Da:  k.
          root:  ...you know, either way I'm delaying at this point after
 hiding until something happens
      DM of Da:  Ok.
      DM of Da:  Nikolai?
       Nikolai:  Gonna find some cover the same as Boris
      DM of Da:  k
       Nikolai:  maybe not hiding since I suck at that
      DM of Da:  k
       Nikolai:  but some cover nonetheless
      DM of Da:  Vasily?
          Sven:  shouldn't we finish these guys?
       Nikolai:  No
       Nikolai:  They are dealt with
        Vasily:  Well, cover may not be a particularly good option, so
 I'ma take my dagger and go up to one of the goblins and hold a dagger to
 his neck.  "Come out cleric, or this one dies."  Ready an action to CDG
 if the cleric does anything hostile.
      Albrecht:  Killing them would rather invalidate our attempt to get
 through without fighting.
          Sven:  get through who? I see no one else.
       Nikolai:  you can't ready a CdG
      DM of Da:  Well you can't ready an action to CdG as it is an FRA
       Nikolai:  CdG is a FRA
      DM of Da:  But I suppose you could ready an action to stab him
        Vasily:  in that case, I'll delay. 
          Sven:  I shall also go up to a sleeper and redelay.
      DM of Da:  Ok
          Sven:  assuming I have the init rounds to do this.
       Nikolai:  you can't delay if you move
      DM of Da:  It's true
      DM of Da:  Vasily clarify what you're doing
      DM of Da:  You just delay?
        Vasily:  I'll shout and delay.
      DM of Da:  Ok.
      DM of Da:  Cleric's turn.
  *** Goblin Cleric   
      DM of Da:  Everyone roll Listen.
       Nikolai:  /try 3
  *** DM rolls attempts for Nikolai :
  *** DM 1d20 < 3 = 3 > + 3 = 6
          root:  /try 7
  *** DM rolls attempts for root :
  *** DM 1d20 < 11 = 11 > + 7 = 18 
          Sven:  /try 3
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 2 = 2 > + 3 = 5
        Vasily:  /try 1 
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 17 = 17 > + 1 = 18 
      Albrecht:  /try 0
  *** DM rolls attempts for Albrecht :
  *** DM 1d20 < 11 = 11 > + 0 = 11
          Sven:  /try 6;panther
  *** DM rolls attempts for Sven :
  *** DM (panther)  1d20 < 5 = 5 > + 6 = 11 
      DM of Da:  Boris, Vasily, Albrecht, and the panther, you hear
 rustling of leaves and loose branches, as well as hastily retreating
 footsteps.
      DM of Da:  They sound like those of a goblin,
        Vasily:  Letting her escape would not be wise.
        Vasily:  Undelay. 
      DM of Da:  Ok
      DM of Da:  What is your course of action, then
        Vasily:  Move in her direction, pulling out my scroll of magic
 missile as I do so.
      DM of Da:  Very well
      DM of Da:  You move into the trees to where the cleric was
      DM of Da:  You still do not see her anywhere
      DM of Da:  Roll Spot
        Vasily:  /try 1 
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 13 = 13 > + 1 = 14
      DM of Da:  Yep you see nothing
      DM of Da:  Sven.
      DM of Da:  Still delaying or?
          Sven:  I go in the direction of the sound
      DM of Da:  k
      DM of Da:  Roll Spot
          Sven:  /try 10 6;panther
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 14 = 14 > + 10 = 24
  *** DM (panther)  1d20 < 13 = 13 > + 6 = 19 
      DM of Da:  Ok
          root:  does the panther have scent?
      DM of Da:  Does the panther have Scent?
      DM of Da:  Hehe
          Sven:  no.
      DM of Da:  k.
      DM of Da:  Well the panther sees nothing, but you do see some
 branches and such swaying, having clearly just been disturbed
      Albrecht:  .
      DM of Da:  You can tell in which direction the cleric went
      DM of Da:  Though you still don't see her
          Sven:  I point in that direction
      DM of Da:  Ok.
      DM of Da:  She went deeper into the forest.
      DM of Da:  Albrecht.
       Nikolai:  uh
       Nikolai:  what happened to my turn
 <<<  Albrecht has joined  >>>
 <<< 09:18:14 PM >>>
      DM of Da:  Hm
      Albrecht:  stupid lag.
      DM of Da:  You were finding cover
      DM of Da:  The next round has yet to come
       Nikolai:  k
      DM of Da:  Albrecht
      Albrecht:  well, i might as well try my spot
      DM of Da:  k
       Nikolai:  which means you're moving
      Albrecht:  /try 0
  *** DM rolls attempts for Albrecht :
  *** DM 1d20 < 14 = 14 > + 0 = 14
      DM of Da:  You see nothing.
        Vasily:  (Did Sven mention where he saw branches moving?)
      DM of Da:  Yes
          Sven:  I did.
      Albrecht:  of course
      Albrecht:  well, I'm not chasing off pell mell
      DM of Da:  At this point, none of you see the cleric herself; Sven
 noticed the direction she was moving in
        Vasily:  (and Albrecht was nearer than anyone else) 
      Albrecht:  I figure we pretty much have to write the cleric off as
 escaped
      DM of Da:  So let's not do this round by round
       Nikolai:  k
      DM of Da:  What's the general plan here
        Vasily:  Ok.
       Nikolai:  albrecht, go with the guys and find the cleric
       Nikolai:  I will stay with the horses and sleeping goblins
        Vasily:  Find a well balanced rock aka sap and CDG the warriors. 
      DM of Da:  Ok
      DM of Da:  The warriors are CdG'd.
      DM of Da:  Who's going after the cleric?
      DM of Da:  Albrecht and?
       Nikolai:  aka K.Oed
        Vasily:  You want em alive?  Fine.  But they're staying asleep.
          Sven:  I am
      Albrecht:  CdG'd to unconciousness, not death
       Nikolai:  Yep
          root:  I have sneak attack and just attack a goblin, then track
 I guess?
       Nikolai:  Totally right course of action
          root:  /try 4;track
  *** DM rolls attempts for root :
  *** DM (track)  1d20 < 13 = 13 > + 4 = 17 
       Nikolai:  when you find the cleric
          Sven:  can I aid the tracking?
      Albrecht:  i guess i'll pursue on horseback ideally
 <<< Albrecht has left >>>
 <<< 09:21:07 PM >>>
       Nikolai:  grapple her, see if Albrecht can communicate
      DM of Da:  You can if you have the feat
       Nikolai:  if not
          Sven:  aww.
      Albrecht:  unless the terrain is too rough for the horses
       Nikolai:  if not then we will probably just have to kill her
          Sven:  I would hate to think I should spend a feat on track. :(
        Vasily:  If she's escaped, that's fine. 
        Vasily:  We just need to be not here.
       Nikolai:  right
       Nikolai:  which is what we will do
          Sven:  not if she tells her superiors they need a larger force
 to find us it isn't.
       Nikolai:  but go find her first
       Nikolai:  at least try
      DM of Da:  Alright
          Sven:  I certainly intend to.
      DM of Da:  Boris, you find the cleric's footsteps easily
          root:  she went that-a-way
      DM of Da:  The underbrush grows too thick for horses very soon
      DM of Da:  You'll have to pursue on foot
      Albrecht:  well in that case
       Nikolai:  you move faster than her!
          root:  if we could gaurentee not fighting giant undead things
 again...I'd say fuck it
      Albrecht:  can we even outpace a cleric?
       Nikolai:  yes
      Albrecht:  I'm in full plate, remember
       Nikolai:  she is small
       Nikolai:  20 speed
       Nikolai:  you don't have to catch her, boris and sven do
      Albrecht:  k, my speed matches hers, and she can run
       Nikolai:  then they can hold her until you catch up
      Albrecht:  well, they go and I trundle along behindthen
      DM of Da:  Goblins have 30ft move speed
       Nikolai:  ...
       Nikolai:  hax
        Vasily:  Sounds like she got away. 
          Sven:  is she hindered by the terrain? because I'm not.
       Nikolai:  then we probably cannot catch her
       Nikolai:  or that
          root:  she known the terain
          root:  and we probably cant track at full speed anyway
       Nikolai:  doesn't mean she's not hindered by that
        Vasily:  It's a -10 to the check.
        Vasily:  I think,. 
      DM of Da:  You can track at full speed with a -5, she IS hindered
 by terrain and so is everyone else except Sven
      DM of Da:  So
      DM of Da:  You can pursue her at the speed she's going
      DM of Da:  How long do you wish to do so?
          root:  /try -1;trackFast
  *** DM rolls attempts for root :
  *** DM (trackFast)  1d20 < 8 = 8 > + 0 - 1 = 7
          Sven:  my main worry is coming across another patrol on the
 way.
      DM of Da:  Well
      DM of Da:  Seems that Boris lost the tracks.
          Sven:  let's go back.
       Nikolai:  ok, let's go
          root:  damn low wisdom score
      DM of Da:  Alright.
      DM of Da:  You keep going?
       Nikolai:  As we go
       Nikolai:  We need to have a little chat here
        Vasily:  We should hustle.
       Nikolai:  yes we leave quickly
       Nikolai:  but as we do so
        Vasily:  Let's spend a day moving at a hasty pace... 
       Nikolai:  Listen, guys
       Nikolai:  In case anyone has forgotten
       Nikolai:  Siran is one of the goblin's leaders
       Nikolai:  And she is very powerful personally in addition to
 commanding the goblins
      Albrecht:  i can try to teach you all a phrase or two to tell them
 to leave us alone
       Nikolai:  I do not want to piss her off
       Nikolai:  Good plan
       Nikolai:  But in general our main plan should not be to kill all
 the goblins
          Sven:  mmhmm.
       Nikolai:  I know about the shit that happened there and I am sorry
       Nikolai:  But
        Vasily:  As long as they leave us alone, I'm happy to follow that
 plan.
        Vasily:  Now, they try to attack us... 
       Nikolai:  The only reason you're not all dead is because Albrecht
 and I negotiated your release.
        Vasily:  I WILL defend myself.
       Nikolai:  Keep that in mind.
       Nikolai:  Yes we all will, but don't start out trying to kill
 them, ok?
      Albrecht:  if we can avoid fighting our erstwhile allies, we will
      Albrecht:  if we can't, we'll do what we have to do.
        Vasily:  Keep in mind that these goblins likely don't know who we
 are. 
        Vasily:  I doubt Siren bothered to call a giant assembly and tell
 all of them who we are.
      DM of Da:  //Siran
        Vasily:  And after all, she seemed like the type who values
 strength of arms. 
       Nikolai:  If someone them die in the process, we'll try to explain
 it later, but let's not go around making it our job to exterminat ethem
 all
        Vasily:  s/e/a/
      Albrecht:  but if we can head off a battle with a few well placed
 words, that's easier for us
          root:  tis much easier to stab one of them than it is negotiate
 with someone who won't believe us
       Nikolai:  Easier for us now AND later
        Vasily:  You'll get no argument from me. 
       Nikolai:  When she shows up
        Vasily:  Goblins aren't exactly the kind to listen though.
       Nikolai:  Siran's more likely to listen, but just as likely to
 eviscerate you beforee you know what's going on
       Nikolai:  Keep that in mind
      Albrecht:  I'm not promising you that we can avoid fights
      Albrecht:  but if we can, all the better
        Vasily:  And didn't she try to put you up against one of her
 creations? 
       Nikolai:  Yeah, what of it?
        Vasily:  Have you considered the possibility that she might see
 our refusal to fight a sign of weakness?
       Nikolai:  Not really.
          root:  Goblins do make good practice
        Vasily:  If we can disable them with a few well placed spells,
 all the better. 
       Nikolai:  Right.
        Vasily:  I have my doubts that words will work nearly as well.
  *** Nikolai rolls his eyes
       Nikolai:  We shall see
      Albrecht:  I'll make you a deal
      Albrecht:  this last group, we didn't have a chance to see
      Albrecht:  We'll try to head off fighting on the next group
      Albrecht:  See how that goes
      DM of Da:  Ok
        Vasily:  So... 
      DM of Da:  The rest of the day's travels are uneventful
      Albrecht:  If it's clearly a waste of time, we won't waste the time
 any longer.
        Vasily:  How's this for an SOP for the next fight.
        Vasily:  First person to go yells out the warning. 
        Vasily:  If it's Nikolai or myself, we ready a sleep if the
 gobbos do anything hostile.
        Vasily:  Anyhow... 
        Vasily:  I suggest we hustle for at least an hour.
      DM of Da:  Ok
      DM of Da:  As I was saying
          Sven:  very well.
      DM of Da:  Rest of the day's travels are uneventful
      DM of Da:  As is that night
       Nikolai:  That sounds like the plan to me
      DM of Da:  On the second day, you spot a vessel sailing down the
 Dnieper
      DM of Da:  South
      DM of Da:  Looks like your average merchant ship
      DM of Da:  It passes without incident and disappears around a river
 bend
        Vasily:  Hiding might be in order. 
      DM of Da:  You hide from passing ships eh
      DM of Da:  Ok
      DM of Da:  That is sufficiently trivial that I won't make you roll
      DM of Da:  That night...
          root:  how are we sleeping?
      DM of Da:  Who stands watch when you make camp?
       Nikolai:  soundly.
       Nikolai:  uh
          root:  (ba dum, cha)
       Nikolai:  someone.
      DM of Da:  Everyone? Or only some people
          Sven:  I suppose I can
       Nikolai:  you mean
       Nikolai:  who stands watch as we sleep?
          root:  I have one watch, what with ranks of spot
       Nikolai:  we take turns so we all sleep
          Sven:  or do you mean as we are setting the bitch up?
      DM of Da:  Ok
        Vasily:  sounds good.
        Vasily:  Hmm... 
      DM of Da:  As you sleep
          Sven:  ok
        Vasily:  We should have grabbed a scroll of alarm.
      DM of Da:  /random 1d5
      DM of Da:  ...
      DM of Da:  /roll 1d5
  *** DM rolls dice for DM of Da: 1d5 < 3 = 3 > = 3 
        Vasily:  5? 
      DM of Da:  Ok.
        Vasily:  err, right, 5
          root:  there are 5 of us
      DM of Da:  Boris
          Sven:  sho nuff
      DM of Da:  Roll Spot and Listen
          root:  /try 7;spot 7;listen
  *** DM rolls attempts for root :
  *** DM (spot)  1d20 < 12 = 12 > + 7 = 19
  *** DM (listen)  1d20 < 15 = 15 > + 7 = 22
        Vasily:  another 170 I forgot to spend. 
          Sven:  hooray for not sucking.
      DM of Da:  Ok
        Vasily:  woot.
          root:  and not that I think its against humans, but yay favored
 enemy
      DM of Da:  Looking up into the cloudless sky, you suddenly spot a
 dark, winged shape pass overhead
      DM of Da:  Then another
      DM of Da:  Then a third
          root:  wake people up immidiately
      DM of Da:  Ok
          Sven:  again with the goblins.
      DM of Da:  Three large, flying creatures are passing overhead
       Nikolai:  Wait wait wait.
      DM of Da:  Circling
       Nikolai:  Do I recognize these things.
       Nikolai:  I know it's dark
      DM of Da:  Negative
        Vasily:  Some knowledge checks might be in order. 
          root:  I can help him find them
       Nikolai:  so negative I can't see them well enough
      DM of Da:  Roll, if you have it, knowledge...
  *** DM of Da checks
       Nikolai:  or negative I have never actually seen these before
  *** Nikolai has all the knowledge ever
      DM of Da:  You have not seen these before.
      DM of Da:  Well
      DM of Da:  Maybe you have
      DM of Da:  Knowledge: nature
       Nikolai:  Maybe!
          Sven:  /try 12
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 10 = 10 > + 12 = 22 
       Nikolai:  haha
          root:  /try 4
  *** DM rolls attempts for root :
  *** DM 1d20 < 18 = 18 > + 4 = 22
       Nikolai:  I have a driod for that shit
          root:  bitch
  *** Nikolai druid*
      DM of Da:  Ok
      DM of Da:  They look like large bats
      DM of Da:  One might even say these bats are dire
        Vasily:  Much like our situation.
       Nikolai:  no kidding
       Nikolai:  ba dum tsh
        Vasily:  Time for some sneak attack. 
          root:  they make Dire Bats these days?
          Sven:  boy am I glad this isn't "not-a-hydra" syndrome.
          root:  hide & bow time I guess
      DM of Da:  They circle overhead for a bit, making no move to
 descend, when you hear rustling from the tree line
        Vasily:  Invis on myself.
      DM of Da:  Ok
          Sven:  how dark is it?
      Albrecht:  hmm, damn, stuck in my chain shirt
      DM of Da:  It is a moonlit, cloudless night
          Sven:  ok
       Nikolai:  are we getting time to act
       Nikolai:  like Vasily just said he invises himself
      DM of Da:  Yes
       Nikolai:  k
       Nikolai:  Mage Armor
          root:  /try 9;hide
  *** DM rolls attempts for root :
  *** DM (hide)  1d20 < 7 = 7 > + 9 = 16 
      DM of Da:  k
          Sven:  err
        Vasily:  I believe a mage armor won't disrupt my invis as well. 
       Nikolai:  it will not
      DM of Da:  Out of the trees emerge three goblins riding worgs,
 wielding lances, with javelins slung behind them and morningstars at
 their belts
 <<< Goblin Cleric has left >>>
 <<< 09:42:52 PM >>>
 <<< Goblin Warriors has left >>>
 <<< 09:42:53 PM >>>
          Sven:  so moonlit means I'm visible
 <<<  Worg Riders has joined  >>>
 <<< 09:42:57 PM >>>
          Sven:  so produce flame
      DM of Da:  k
          root:  presumably someone not hiding says we work for Siran
       Nikolai:  I do
      DM of Da:  Ok
       Nikolai:  in both russian and infernal assuming albrecht has
 taught me the words
      DM of Da:  Let's say he has
       Nikolai:  good
       Nikolai:  let's
          Sven:  since he said he would.
       Nikolai:  he did.
       Nikolai:  he did indeed.
      DM of Da:  A fourth goblin comes out onto the shore, also riding a
 worg, but with no lance of javelins, and wearing the robes and holy
 symbol of a cleric of Volos (as is par for the course for the goblin
 clerics you've seen)
 <<<  Goblin Cleric has joined  >>>
 <<< 09:44:13 PM >>>
        Vasily:  Ready to SR the cleric if she takes a hostile action.
      Albrecht:  so do I if I come up first
       Nikolai:  as long as they're not attacking us
       Nikolai:  I say what I said
      DM of Da:  The worg riders make no move to attack, and the cleric
 addresses you in poor but passable Russian.
       Nikolai:  Ah
       Nikolai:  Russian ftw
          Sven:  haha, goblins learning russian
 Goblin Cleric:  Human! What you do in our lands? If you no answer truth,
 fire falls on you from sky and we kill!
  *** Goblin Cleric points up at the circling bats overhead 
        Vasily:  ... 
  *** Nikolai We are allies of one of your leaders, Siran.
       Nikolai:  er
       Nikolai:  stupid option
       Nikolai:  anyway
       Nikolai:  We are her allies and thus yours.
      DM of Da:  The goblin's mouth twists into a crooked smile
       Nikolai:  Let us pass.
      Albrecht:  // goddamnit Sandy, why did you make goblin batriders?
       Nikolai:  //rofl
        Vasily:  // yeah.
      DM of Da:  //Because lol.
          Sven:  //my poor buildings
          root:  //lol
          Sven:  //I won't be able to repair them
        Vasily:  // what we need now are some Falcon Riders. 
       Nikolai:  //dragonhawks imo
        Vasily:  // Or possibly hippogriffs.
          Sven:  //I can do that.
          root:  // I need levels of assasing to silently kill the riders
 behind the cleric's back
 Goblin Cleric:  You say Siran name, that is only reason I not kill you
 yet!
       Nikolai:  Well good
 Goblin Cleric:  But you not my ally. 
  *** Nikolai sighs
       Nikolai:  Well then we are her allies
       Nikolai:  And she will be displeased if you attack us
 Goblin Cleric:  We of Tarpeian Rock - serve true god. Not like human
 girl minions. Our high priest more powerful. If you die and Siran not
 happy we laugh!
  *** Goblin Cleric laughs 
  *** Sven sighs
       Nikolai:  Is that so?
        Vasily:  (so yeah... about that diplomating) 
 Goblin Cleric:  Yes yes, we kill you, eat you, or take you and burn for
 Volos!
       Nikolai:  Ok boys, get her
  *** Nikolai begins casting
          root:  /try 8;init
  *** DM rolls attempts for root :
  *** DM (init)  1d20 < 2 = 2 > + 8 = 10 
       Nikolai:  /try 1
  *** DM rolls attempts for Nikolai :
  *** DM 1d20 < 7 = 7 > + 1 = 8
          Sven:  /try 1
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 10 = 10 > + 1 = 11 
      Albrecht:  /try 5
  *** DM rolls attempts for Albrecht :
  *** DM 1d20 < 18 = 18 > + 5 = 23
        Vasily:  /try 1
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 7 = 7 > + 1 = 8 
 <<<  Bat Riders has joined  >>>
 <<< 09:51:37 PM >>>
        Vasily:  (did I mention that I'm not standing near anyone?) 
      DM of Da:  (you did now)
   Worg Riders:  /try 1
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 19 = 19 > + 1 = 20 
    Bat Riders:  /try 0
  *** DM rolls attempts for Bat Riders :
  *** DM 1d20 < 7 = 7 > + 0 = 7 
      DM of Da:  Whoops that was for cleric
    Bat Riders:  /try 2
  *** DM rolls attempts for Bat Riders :
  *** DM 1d20 < 1 = 1 > + 2 = 3 
       Nikolai:  riders with lances = :(
      DM of Da:  Ok
      DM of Da:  Albrecht
      DM of Da:  You're up
          Sven:  how high up are the bats?
      DM of Da:  You're on the shore, 30 feet from the tree line, where 3
 goblin worg riders and 1 cleric on a worg stand, 10 feet apart
      DM of Da:  The bats are about 150 feet up.
      Albrecht:  hmm
          Sven:  oof.
      Albrecht:  blast
      Albrecht:  guess I need to engage the cleric
       Nikolai:  might help
      Albrecht:  charging, even
      Albrecht:  My AC is poor right now I'm afraid
      DM of Da:  Ok
      DM of Da:  Go for it.
      Albrecht:  chain shirt instead of full plate and all
      Albrecht:  /try 11
  *** DM rolls attempts for Albrecht :
  *** DM 1d20 < 8 = 8 > + 11 = 19
      DM of Da:  That'd be a hit.
      Albrecht:  /roll 1d10+4
  *** DM rolls dice for Albrecht: 1d10 < 4 = 4 > + 4 = 8 
          root:  no power attack?
      Albrecht:  nope
       Nikolai:  I think it's probably a good idea he didn't
       Nikolai:  even if he could
      Albrecht:  don't actually have it yet also
      DM of Da:  You cleave the cleric's head open with one swing, and
 her holy symbol falls, cracked, to the ground.
      DM of Da:  Worg riders' turn.
       Nikolai:  bitch
          Sven:  wow.
       Nikolai:  time for me to die
 <<< Goblin Cleric has left >>>
 <<< 09:56:34 PM >>>
      DM of Da:  The three worg riders draw javelins and hurl them at
 Vasily, Nikolai, and Sven, respectively.
       Nikolai:  oh
       Nikolai:  good
   Worg Riders:  /try 5 5 5
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 11 = 11 > + 5 = 16
  *** DM 1d20 < 15 = 15 > + 5 = 20
  *** DM 1d20 < 4 = 4 > + 5 = 9 
          Sven:  well you missed me.
       Nikolai:  :/
      DM of Da:  Vasily? Hit or miss?
       Nikolai:  he's invisible.
      DM of Da:  Oh he is
       Nikolai:  yes
      DM of Da:  Never mind
        Vasily:  Yep.
      DM of Da:  Albrecht instead then
      DM of Da:  16 a hit?
       Nikolai:  probably
       Nikolai:  unless he's got dex
      DM of Da:  Ok let's say it is
      Albrecht:  hit
          Sven:  he did charge.
      Albrecht:  charge, chain shirt :(
   Worg Riders:  /roll 1d4
  *** DM rolls dice for Worg Riders: 1d4 < 1 = 1 > = 1 
       Nikolai:  that too
   Worg Riders:  /roll 1d4
  *** DM rolls dice for Worg Riders: 1d4 < 2 = 2 > = 2 
      Albrecht:  we were sleeping and all
      DM of Da:  That's Albrecht and Nikolai damage
       Nikolai:  I take 2?
      DM of Da:  Aaand
       Nikolai:  k
      DM of Da:  Both of you roll Fort.
      Albrecht:  /try 6
  *** DM rolls attempts for Albrecht :
  *** DM 1d20 < 5 = 5 > + 6 = 11
       Nikolai:  /try 5
  *** DM rolls attempts for Nikolai :
  *** DM 1d20 < 1 = 1 > + 5 = 6 
       Nikolai:  :/
          root:  ouch
       Nikolai:  baaaah
      DM of Da:  Ok
      DM of Da:  Both fail
      Albrecht:  rapture.
      DM of Da:  You feel poison spreading quickly throughout your bodies
 from the javelin wounds, and a lethargic feeling overcomes you
      DM of Da:  You both collapse, unconscious
          Sven:  oh brother.
       Nikolai:  le sigh
      DM of Da:  Boris, you're up.
          root:  how far away are the riders?
      Albrecht:  I dream of an encounter in which I have a shot at
 succeeding.
          Sven:  I don't have a turn?
      DM of Da:  Oh crap
      DM of Da:  Sorry
      DM of Da:  Sven had 11
      DM of Da:  Go for it.
          Sven:  they are how far away again?
          Sven:  worg riders, that is
          Sven:  30 ft?
      DM of Da:  Yep
          root:  I need your panther for extreme flanking action
          Sven:  I throw flame at one
      DM of Da:  Ok.
      DM of Da:  Roll.
          Sven:  /try 4
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 8 = 8 > + 4 = 12
          Sven:  that hit touch?
      DM of Da:  It just does.
          Sven:  ok
          Sven:  /roll 1d6+4
  *** DM rolls dice for Sven: 1d6 < 6 = 6 > + 4 = 10 
      DM of Da:  Not bad
      DM of Da:  You inflict a severe burn on one of the riders.
      DM of Da:  Panther?
          Sven:  charges it.
      DM of Da:  k.
          Sven:  /try 6 6 1 6 6
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 13 = 13 > + 6 = 19
  *** DM 1d20 < 1 = 1 > + 6 = 7
  *** DM 1d20 < 2 = 2 > + 1 = 3
  *** DM 1d20 < 18 = 18 > + 6 = 24
  *** DM 1d20 < 13 = 13 > + 6 = 19
      DM of Da:  :O
      DM of Da:  Wow
          root:  pounce
      DM of Da:  That's 3 hits.
      Albrecht:  panthers ftw.
      Albrecht:  pounce and rake
        Vasily:  Mmmhmm. 
       Nikolai:  lolpounce
          Sven:  one bite, two rakes, I guess
      DM of Da:  Looks like.
          Sven:  /roll 1d6+3+2d3+2
  *** DM rolls dice for Sven: 1d6 < 5 = 5 > + 3 + 2d3 < 1 3 = 4 > + 2 =
 14 
      Albrecht:  .
      DM of Da:  The goblin screams as the panther bites into his neck
 and rips through his armor; he falls off his worg, dead, blood gushing
 from multiple wounds.
      DM of Da:  The worg growls, and its fur stands on end as it faces
 the panther apprehensively.
      DM of Da:  Boris!
          root:  the question is - if I charged from being hidden with
 swords out, would the riders have a dex bonus to AC
      DM of Da:  They... would, yes
          root:  ...are they within 30 feet of my hiding spot?
          Sven:  brb pepsi float
      DM of Da:  They are.
          root:  short bow then
      DM of Da:  k.
      DM of Da:  Roll.
       Nikolai:  why not move and attack?
       Nikolai:  or does that not work?
      DM of Da:  He wants SA
       Nikolai:  right
       Nikolai:  does moving and attacking not get him SA?
      DM of Da:  It does not
       Nikolai:  is my question
      Albrecht:  and he'll lose it by getting out of hiding
       Nikolai:  oh
          root:  aparently
      DM of Da:  Yep
       Nikolai:  well he said charge
      DM of Da:  So go ahead and roll bow attack
       Nikolai:  and charge is distinct from move and attack
          root:  /try 8
  *** DM rolls attempts for root :
  *** DM 1d20 < 7 = 7 > + 8 = 15
      DM of Da:  A hit!
          root:  add any hiding modifiers to that
      Albrecht:  because they'll have time to react and gain dex to AC
       Nikolai:  the guy has an AC penalty
          root:  /roll 1d6+1d6
  *** DM rolls dice for root: 1d6 < 6 = 6 > + 1d6 < 2 = 2 > = 8 
      DM of Da:  Yep
      DM of Da:  Ok
        Vasily:  Ran2/Rog2?
      DM of Da:  The arrow pierces the goblin's side, and he yells out in
 pain, hurling curses at you in Goblin.
          root:  I dont suppose I could drop the bow after that and draw
 a sword
      DM of Da:  Do you move anywhere after attacks?
      DM of Da:  *attacking
          root:  stay in what cover I have, but get swords out
          root:  (or sword, whatever, second one comes out next round))
      DM of Da:  Well, you're no longer hidden, and you can't re-hide
 since you don't have Hide in PLain Sight
      DM of Da:  You were hidden in some river grass
      DM of Da:  Ok
      DM of Da:  Vasiliy!
      DM of Da:  One worg rider's dead, his worg uninjured and facing a
 panther in melee; one rider's injured; the third is unharmed.
          root:  let me rephrase then...if it was anything that granted
 cover, I stay (but not prone).  If not, I move into combat
      DM of Da:  Oh
      DM of Da:  Ok
          root:  while drawing as many melee weapons as my move action
 allows
      DM of Da:  You're not in melee with... I assume the rider you
 wounded.
      DM of Da:  That'd be 1
          root:  thought so
        Vasily:  Hmm... Out of range of the batriders.  I'll blast an out
 of combat rider. 
      DM of Da:  Ok.
      DM of Da:  Roll.
        Vasily:  /try 2;touch
  *** DM rolls attempts for Vasily :
  *** DM (touch)  1d20 < 5 = 5 > + 2 = 7
        Vasily:  sigh. 
      DM of Da:  Failure.
      DM of Da:  You miss.
      DM of Da:  Bat riders go.
        Vasily:  Move towards a tree.
        Vasily:  get some cover from the riders. 
      DM of Da:  Ok.
      DM of Da:  The bats circling overhead swoop sharply down, getting
 to within 70 feet of the ground
          Sven:  oh ho.
      DM of Da:  From this distance, you can see that each of the three
 bats are ridden by two goblins
      DM of Da:  And the rear one of each pair has some sort of roundish
 objects slung on his belt
          Sven:  //are they shells?
      DM of Da:  You can't see details
      Albrecht:  No, it's cheese.
      DM of Da:  It's dark and 70 feet up
          Sven:  //are they green shells?
      DM of Da:  The rear goblins on each bat detach one of those round
 objects from their belts and hurl them downwards
      DM of Da:  Toward Boris, Sven, and Sven's panther.
      DM of Da:  The following are touch attacks.
    Bat Riders:  /try -7 -7 -7 
  *** DM rolls attempts for Bat Riders :
  *** DM 1d20 < 5 = 5 > + 0 - 7 = -2
  *** DM 1d20 < 12 = 12 > + 0 - 7 = 5
  *** DM 1d20 < 15 = 15 > + 0 - 7 = 8
       Nikolai:  lol
          Sven:  all sorts of missing there.
      DM of Da:  Sorry those were -9s
      DM of Da:  Not -7s
          root:  hah
      DM of Da:  /roll 1d8
  *** DM rolls dice for DM of Da: 1d8 < 6 = 6 > = 6 
      DM of Da:  Ok
      DM of Da:  As the objects fall toward you, you roll Spot checks
      DM of Da:  Sven and Boris only please
          Sven:  /try 10
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 18 = 18 > + 10 = 28
      DM of Da:  Boris?
          root:  /try 7
  *** DM rolls attempts for root :
  *** DM 1d20 < 5 = 5 > + 7 = 12 
      DM of Da:  Ok
      DM of Da:  Sven, what was hurled at you was a crude ceramic
 container, about the size of a goblin's head
          Sven:  k.
          root:  hah, throwing pots
      DM of Da:  Each of the three containers smash against the ground,
 breaking open and spewing a viscous liquid, which ignites upon contact
 with the air
      DM of Da:  Some of it splashes on Sven, Boris, and the panther
      DM of Da:  Damage, respectively:
    Bat Riders:  /roll 3d4
  *** DM rolls dice for Bat Riders: 3d4 < 4 2 4 = 10 > = 10 
          Sven:  what, no ref save?
      DM of Da:  No
          Sven:  :/
          root:  even with a -2?
      DM of Da:  So Boris, 2 pts fire damage, Sven 4, panther 4
          root:  that thing missed like crazy
      DM of Da:  No this is straight-up splash damage from grenadelike
 weaponry
      DM of Da:  No saves here
      DM of Da:  The ground where the exploding pots hit continues to
 burn.
  *** Albrecht snores
      DM of Da:  Sven, you're up.
          root:  // insert argument about negative attack roles and
 splash damage that will never be accepted here, carry on
       Nikolai:  lols�
          Sven:  hmm
          Sven:  two worg riders still up, and my panther is next to a
 worg.
          Sven:  also, flying bitches 70 ft up.
          Sven:  that about right?
      DM of Da:  Yep.
          Sven:  anywhere convenient for me to grab cover?
      DM of Da:  You could run to the tree line.
      DM of Da:  Well, move to the tree line anyway.
          Sven:  which would put me where with respect to the worg
 riders?
      DM of Da:  You'd need like 40 ft of movement to do so without
 provoking AoOs from shit
          Sven:  ok.
      DM of Da:  Well they are at the tree line themselves, 10 ft apart
 from each other
      DM of Da:  So take your pick
          Sven:  how about I move 30 ft in a direction along that route
 and throw some more flame.
      DM of Da:  Ok.
      DM of Da:  Roll.
          Sven:  /try 4
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 3 = 3 > + 4 = 7
      DM of Da:  Fail.
      Albrecht:  blast
      DM of Da:  You hit some underbrush, incinerating it.
      DM of Da:  Boris!
      DM of Da:  You're in melee with a wounded worg rider.
          Sven:  wait a minute.
      DM of Da:  Oh wait I skipped the worg riders
      DM of Da:  And their turn
          Sven:  thou shalt not skip my panther.
          root:  wait a mionute indeed
      DM of Da:  So you wait first :)
          Sven:  :(
          root:  I'm in melee and took splash damage?
      DM of Da:  Yes
          root:  did the thing I'm in melee with take splash damage?
       Nikolai:  haHA
      DM of Da:  No
       Nikolai:  why not
      DM of Da:  It landed behind you
       Nikolai:  LAME
          root:  i saw no roll for that
      DM of Da:  I rolled
        Vasily:  (true dat)
          root:  boourns
      Albrecht:  that was the 1d8
          Sven:  that's what the 1d8 was for.
      Albrecht:  he used it for all 3
       Nikolai:  yeah
       Nikolai:  1d8
      DM of Da:  Anyways
          root:  that was me not paying attention then
      DM of Da:  The worg that is being stared down by Sven's panther
 surges forward and bites.
    Bat Riders:  /try 7 
  *** DM rolls attempts for Bat Riders :
  *** DM 1d20 < 20 = 20 > + 7 = 27
  *** Worg Riders did that 
   Worg Riders:  /try 7
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 6 = 6 > + 7 = 13 
       Nikolai:  ;/
      DM of Da:  13 a hit?
          Sven:  noncrit
      DM of Da:  Damn
   Worg Riders:  /roll 1d6_4
  *** DM rolls dice for Worg Riders: 1d64 < 62 = 62 > = 62 
   Worg Riders:  ,,,
          Sven:  . . .
   Worg Riders:  /roll 1d6+4 
  *** DM rolls dice for Worg Riders: 1d6 < 6 = 6 > + 4 = 10
      DM of Da:  Better.
      DM of Da:  Your panther takes damage
          root:  lol, 1d64
      DM of Da:  Aand...
      DM of Da:  Roll Dex or Str
   Worg Riders:  /try 3 
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 3 = 3 > + 3 = 6
          Sven:  /try 4
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 15 = 15 > + 4 = 19 
      Albrecht:  yay 4 legs to stay up
          Sven:  make that a 23 then.
      DM of Da:  The panther's not tripped, but a chunk of fur is missing
 and it's bleeding from the wound.
      DM of Da:  The wounded worg rider commands his worg to attack
      DM of Da:  Boris, that is.
   Worg Riders:  /try 7
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 4 = 4 > + 7 = 11 
          root:  miss
      DM of Da:  The rider stabs with his lance.
   Worg Riders:  /try 4
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 10 = 10 > + 4 = 14 
          root:  miss
      DM of Da:  Sucktastic.
          root:  indeed
      DM of Da:  The rider stabs again!
          root:  boooo
      DM of Da:  Also that was a 12 and 15
      DM of Da:  Does a 15 hit
       Nikolai:  same rider?
          root:  miss and miss
      DM of Da:  Yes
   Worg Riders:  /try 5
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 4 = 4 > + 5 = 9 
       Nikolai:  he has two attacks?
      DM of Da:  Turns out he does!
      Albrecht:  with a bonus of only +5
      DM of Da:  Yep
      DM of Da:  Third worg rider...
      DM of Da:  Will charge Sven.
   Worg Riders:  /try 7
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 16 = 16 > + 7 = 23 
      Albrecht:  ... hmm, he got two attacks iwth the same bonus
          Sven:  sounds like a flurry to me.
          Sven:  that is, of course, a hit.
   Worg Riders:  /roll 2d6
  *** DM rolls dice for Worg Riders: 2d6 < 2 5 = 7 > = 7 
          root:  flury of lance stabs?
      DM of Da:  Vasily
      DM of Da:  Roll Spellcraft
      DM of Da:  Sven too
          Sven:  /try 8
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 5 = 5 > + 8 = 13
          root:  opy
        Vasily:  /try 11 
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 6 = 6 > + 11 = 17 
      DM of Da:  Ok you know nothing
      DM of Da:  Anyway
      DM of Da:  The worg riders did that
        Vasily:  How, socratic.
      DM of Da:  Sven did what he said he did
          root:  ?
      DM of Da:  But what about
          Sven:  I disagree.
      DM of Da:  Oh really
      DM of Da:  Very well.
          Sven:  what with Sven being in melee now.
      DM of Da:  Yes
      DM of Da:  True
          Sven:  that wouldn't make any sense.
      DM of Da:  So how do you modify your course of action based on this
 new development?
          Sven:  by not accepting AoOs.
      Albrecht:  he melee attacks with the touch scimitar thingie
      DM of Da:  What
      DM of Da:  You're thinking of Flame Blade
      Albrecht:  wait, thats flame blade
        Vasily:  Produce flame can be used as a melee attack iirc. 
          Sven:  so now there's a worg on my panther
      DM of Da:  Yes
          Sven:  it can
      DM of Da:  A worg on your panther
      DM of Da:  And a word rider on you
          Sven:  *sigh*
      Albrecht:  is he riding the Word, or just a word?
      DM of Da:  lol
      DM of Da:  worg
        Vasily:  Praise be to volos!
          Sven:  so I guess I'm attacking the worg with flame.
          Sven:  the rider, that is.
      DM of Da:  Ok.
      DM of Da:  Roll
          Sven:  /try 6
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 9 = 9 > + 6 = 15
          Sven:  touch.
      DM of Da:  A it.
      DM of Da:  hit.
          Sven:  /roll 1d6+4
  *** DM rolls dice for Sven: 1d6 < 1 = 1 > + 4 = 5 
          Sven:  :/
      DM of Da:  The goblin is slightly burned.
      DM of Da:  Let's see.
      DM of Da:  Boris!
          Sven:  and I guess the panther is attacking the worg
      DM of Da:  Oh yes
          Sven:  sandy, you are terrible at this.
      DM of Da:  I keep forgetting the panther
          Sven:  what with skipping my shit twice.
      DM of Da:  gogo
          Sven:  /try 6 1 1
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 2 = 2 > + 6 = 8
  *** DM 1d20 < 15 = 15 > + 1 = 16
  *** DM 1d20 < 10 = 10 > + 1 = 11
      DM of Da:  Miss, hit, miss
          Sven:  well that's just impressive.
          Sven:  /roll 1d3+1
  *** DM rolls dice for Sven: 1d3 < 2 = 2 > + 1 = 3 
          root:  Hah! I believe drawing a weapon != AoO, so I take out
 that fancy dagger we picked up last time
      DM of Da:  Truth.
          root:  assuming there's no more resolving of that 3 damage, I
 attack witht eh one weapon I'm allowed to this turn
      DM of Da:  Go for it
          root:  in fact, I do that before drawing the second weapon to
 avoidj -2
      DM of Da:  Ok
          root:  /try 8
  *** DM rolls attempts for root :
  *** DM 1d20 < 20 = 20 > + 8 = 28
          root:  /try 8
  *** DM rolls attempts for root :
  *** DM 1d20 < 14 = 14 > + 8 = 22 
      DM of Da:  ooh
          root:  22 hit?
      DM of Da:  Yes
          Sven:  smells like a crizzit.
      DM of Da:  Sure is.
          root:  /roll 2d6+2
  *** DM rolls dice for root: 2d6 < 4 4 = 8 > + 2 = 10
      DM of Da:  Ok
          root:  and I should have mentioned this first, but if possible
 afterwards I move to flank with someone
      DM of Da:  You stab the goblin through the spleen
      DM of Da:  He doubles over in pain, but is not yet dead
          Sven:  because spleens are funny.
          root:  hah, spleen
      DM of Da:  And there's really nobody to flank with
      DM of Da:  Well
      DM of Da:  Sven
      DM of Da:  or Sven's panther
      DM of Da:  But you'd provoke 2 AoOs if you move there now
      DM of Da:  Rider and worg
      DM of Da:  So are you sure you want to do this?
          root:  no AoOs
      DM of Da:  k.
      DM of Da:  Vasily!
          root:  but if I can move to flank this one with the panther
          root:  I will 5 foot in that direction
        Vasily:  Hmm... 
        Vasily:  let's see.
        Vasily:  Any particularly wounded gobbos about? 
          Sven:  the one boris stabbed is fairly wounded.
          Sven:  in the spleen.
      Albrecht:  finish it!
        Vasily:  Sounds like a target for a MM.
        Vasily:  /roll 2d4+2 
  *** DM rolls dice for Vasily: 2d4 < 3 3 = 6 > + 2 = 8 
       Nikolai:  I BEAT COUNTDOWN ON INSANE
       Nikolai:  ZOMG
       Nikolai:  ZOMG
          Sven:  grats :)
      Albrecht:  grats
       Nikolai:  it was a terrible finish but I won
      DM of Da:  Ok
          root:  ????
       Nikolai:  was under the ! mark for half the song
          root:  I dont understand
      DM of Da:  The wounded rider chokes and dies as the force missiles
 strike him, falling from his mount
      DM of Da:  The worg growls in anger.
       Nikolai:  I am unconscious thus playing ouendan 2
       Nikolai:  on insane mode
          Sven:  forrizzle.
      DM of Da:  Bat riders go.
          root:  how insane
       Nikolai:  game so very good
      Albrecht:  i made garlic bread
      Albrecht:  now I am eating it
        Vasily:  tasty.
      DM of Da:  The bats swoop to within 10 feet of the ground, the rear
 goblins on each unstrapping another ceramic pot each from their belts
 and hurling them at Boris, Sven, and Sven's panther, before swooping
 back up
        Vasily:  (It was so insane, Pinky was made to cower in awe.) 
      DM of Da:  They are now 20 feet above you and hovering
        Vasily:  (oh... also moving to full cover)
      DM of Da:  Ok
   Worg Riders:  /try 5 5 5
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 10 = 10 > + 5 = 15
  *** DM 1d20 < 18 = 18 > + 5 = 23
  *** DM 1d20 < 16 = 16 > + 5 = 21 
      DM of Da:  Those are all touch
          Sven:  umm
          Sven:  wow.
          root:  i think they all hit
      DM of Da:  Ok
          Sven:  clearly I missed something here.
        Vasily:  (those are the bat riders) 
      DM of Da:  Yep
   Worg Riders:  /roll 2d6
  *** DM rolls dice for Worg Riders: 2d6 < 3 3 = 6 > = 6 
       Nikolai:  range increment of 10ft
   Worg Riders:  /roll 2d6
  *** DM rolls dice for Worg Riders: 2d6 < 1 2 = 3 > = 3 
        Vasily:  (Sandy's mistargetting again)
          Sven:  I guess the range increment on those grenades is puny
       Nikolai:  is what you missed
   Worg Riders:  /roll 2d6
  *** DM rolls dice for Worg Riders: 2d6 < 2 4 = 6 > = 6 
      Albrecht:  it is on most grenadelike weapons
          Sven:  ok.
       Nikolai:  the range incr on all grenade like weapon sis 10ft.
      DM of Da:  So that is those amounts of damage
      DM of Da:  Respectively
          root:  now, do things in melee with us take splash?
      DM of Da:  Hang on
      DM of Da:  These ceramic pots do not explode into fire
          Sven:  err what.
       Nikolai:  zomg time for Sekai wa sore wo ai to yobundaze
      DM of Da:  But instead splash caustic acid when they shatter
       Nikolai:  best song evar
      DM of Da:  /roll 1d8
  *** DM rolls dice for DM of Da: 1d8 < 1 = 1 > = 1
          Sven:  I see.
          root:  ouch
      DM of Da:  ooh
      DM of Da:  All worgs and the 1 remaining rider take splash damage
      DM of Da:  btw increase those damage rolls by 1
      DM of Da:  I forgot about that
      DM of Da:  So 7, 4, 7
      DM of Da:  Anyways
   Worg Riders:  /roll 1d4+1 
  *** DM rolls dice for Worg Riders: 1d4 < 4 = 4 > + 1 = 5
   Worg Riders:  /roll 1d4+1 
  *** DM rolls dice for Worg Riders: 1d4 < 1 = 1 > + 1 = 2
   Worg Riders:  /roll 1d4+1 
  *** DM rolls dice for Worg Riders: 1d4 < 2 = 2 > + 1 = 3
   Worg Riders:  /roll 1d4+1 
  *** DM rolls dice for Worg Riders: 1d4 < 3 = 3 > + 1 = 4
   Worg Riders:  /roll 1d4+1 
  *** DM rolls dice for Worg Riders: 1d4 < 4 = 4 > + 1 = 5
  *** Bat Riders wrong client 
  *** Bat Riders one too many rolls too
      DM of Da:  Anyways
          Sven:  panther is unconscious
      DM of Da:  The worgs howl as they are splashed with acid
      DM of Da:  Ok.
      Albrecht:  // bugger, there goes our best melee
      DM of Da:  Worg riders' turn.
          root:  give me a round
      DM of Da:  Blah
      DM of Da:  You just had a turn dude
      DM of Da:  You stabbed shit
      DM of Da:  This is the beginning of the next round
      DM of Da:  And the worg riders go first
          root:  / i was talking about best melee
      DM of Da:  Oh
      DM of Da:  Sorry
      DM of Da:  Anyways
      DM of Da:  The worg that was in melee with the panther charges
 Sven.
          Sven:  hot.
          root:  /I will now be critted, and THEN he can say there goes
 our best melee
          Sven:  bye guys.
   Worg Riders:  /try 9 
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 16 = 16 > + 9 = 25
   Worg Riders:  /roll 1d6+4 
  *** DM rolls dice for Worg Riders: 1d6 < 3 = 3 > + 4 = 7
      DM of Da:  And
      DM of Da:  ROll Str or Dex
   Worg Riders:  /try 3 
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 4 = 4 > + 3 = 7
          Sven:  /try 3
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 1 = 1 > + 3 = 4 
          root:  wow
          Sven:  and there we go.
      DM of Da:  The worg tackles you to the ground as he leaps at you;
 you are prone.
          root:  / then again, I saw worse opposed trips in the NFL this
 afternoon
      DM of Da:  The worg rider that was meleeing Sven turns around and
 charges Boris
   Worg Riders:  /try 7
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 7 = 7 > + 7 = 14 
          root:  miss
      DM of Da:  Ok
          Sven:  I guses I don't provoke from prone?
      DM of Da:  Don't threaten, no
          Sven:  really? wow.
      DM of Da:  The riderless worg in melee with Boris bites
   Worg Riders:  /try 7
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 3 = 3 > + 7 = 10 
      DM of Da:  And misses.
      DM of Da:  Sven's turn.
      DM of Da:  You're prone and a worg is next to you, snarling with
 ancitipation of a kill
          Sven:  can I roll away 5 ft?
      DM of Da:  Movement provokes AoO when prone
      DM of Da:  Even 5ft.
          Sven:  I see.
      Albrecht:  and so does standing
          Sven:  I suppose I can't cast defensively either.
      DM of Da:  You can cast defensively
          Sven:  well isn't that something.
          Sven:  CLW.
          Sven:  /try 8
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 2 = 2 > + 8 = 10
          Sven:  oh well.
        Vasily:  ow 
          root:  the dice hate you
      DM of Da:  You fail to cast!
      DM of Da:  Boris, you're up
      DM of Da:  You're being flanked by a worg and a worg rider.
      Albrecht:  well he still has a move action if he wants to take it
          Sven:  and die? great.
      DM of Da:  Didn't figure on it :)
          root:  if I can 5 foot and flank one of them, that'd be
 awesome, but I fear I have nobody to flank with left
      DM of Da:  Correct, nobody to flank with
          Sven:  unless pulling a wand out doesn't provoke.
      DM of Da:  It does not.
          root:  now...is the lone worg hurt?
          Sven:  does using it provoke?
      DM of Da:  It does not.
          Sven:  I guess I'm just the shit then.
          Sven:  I pull out a wand.
      Albrecht:  however you blew the standard action already
      DM of Da:  And the lone worg is indeed hurt
          Sven:  yup.
      DM of Da:  It got splashed with acid
      Albrecht:  but assuming you live to next round...
      DM of Da:  Not very hurt, but a bit.
          Sven:  haha, live.
          root:  rider's hurt more then I guess
      DM of Da:  Oh yes.
          root:  it first
          root:  and if it dies, its rider with the second.  Otherwise,
 it again
      DM of Da:  k.
          root:  /try 6;ShSwd 6;Dgr
  *** DM rolls attempts for root :
  *** DM (ShSwd)  1d20 < 2 = 2 > + 6 = 8
  *** DM (Dgr)  1d20 < 12 = 12 > + 6 = 18 
      DM of Da:  Ok sorry you're attacking what?
          root:  the rider
      DM of Da:  Ok
      DM of Da:  One hit.
          root:  the first attack clearly doesnt kill it, so oh well
          root:  /roll 1d4
  *** DM rolls dice for root: 1d4 < 4 = 4 > = 4
      DM of Da:  Ok.
      DM of Da:  Not dead yet.
          root:  hmm....any trees worth 5 footing towards to get out of
 flanking?
      DM of Da:  You can 5 foot so that you're not flanked anymore, yes
      DM of Da:  So like
          root:  actually, 5 foot towards sven
          root:  do that
      DM of Da:  wBw can become...
      DM of Da:  B
      DM of Da:  w w
      DM of Da:  Alright
  *** Albrecht snores
      DM of Da:  Vasily!
          root:  // yay having a spell list and sven having a wand....I
 think
        Vasily:  Hmm...
        Vasily:  Another magic missile's in order 
        Vasily:  What looks the most wounded?
          root:  ...take out the one bothering Sven
        Vasily:  sounds good. 
          root:  so he can stand
        Vasily:  Bam.
        Vasily:  /try 2d4+2 
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 13 = 13 > + 2d4 < 2 1 = 3 > + 2 = 18 
        Vasily:  err...
       Nikolai:  lol
      DM of Da:  So that'd be the worg
        Vasily:  that's a 5 
       Nikolai:  try againm
      DM of Da:  That is in melee with Sven
      DM of Da:  The force missiles strike it, damaging it slightly, but
 the creature seems mostly undaunted.
      DM of Da:  Bat riders go.
        Vasily:  MA to draw my sleep scroll.
      DM of Da:  Ok.
      Albrecht:  // conceptually worth even trying to wake us up?
          root:  / you're poisoned, so I doubt it
          Sven:  aren't you poisoned?
       Nikolai:  how long has it been
       Nikolai:  since we were poisoned
       Nikolai:  round count
        Vasily:  3-4 
          root:  this is the 4th round
       Nikolai:  really?
       Nikolai:  bah
          root:  no, 3rd
          root:  bow shot, stabity, two stabs
      DM of Da:  Continuing to hover 20 feet up, the rear goblins on each
 dire bat retrieve what appear to be small flasks from bandoleers swung
 across their chests, they throw the flasks at... Sven, Boris, and Boris
 again
          root:  Its nice to be loved
   Worg Riders:  /try 3 3 1
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 10 = 10 > + 3 = 13
  *** DM 1d20 < 16 = 16 > + 3 = 19
  *** DM 1d20 < 15 = 15 > + 1 = 16 
  *** Bat Riders wrong client again
      DM of Da:  Ok
          root:  touch?
      DM of Da:  Yes
          root:  hits
      DM of Da:  Sven is struck with a small ceramic flask, which
 shatters and splashes viscous liquid all over him, burning him for...
    Bat Riders:  /roll 1d6+1 
  *** DM rolls dice for Bat Riders: 1d6 < 3 = 3 > + 1 = 4
      DM of Da:  And the worg attacking him is splashed in the face for 2
 damage
      DM of Da:  Boris is struck with the same thing
    Bat Riders:  /roll 2d6+2 
  *** DM rolls dice for Bat Riders: 2d6 < 6 2 = 8 > + 2 = 10
          root:  fuckin A
  *** root is still up somehow
      DM of Da:  Wow
       Nikolai:  fuckers
       Nikolai:  putting taps on things that are not beats
          root:  things around me take splashing damage
       Nikolai:  taps on silence? wtf is that
      DM of Da:  Yes
      DM of Da:  Both worgs and the rider take 2 damage each
          root:  tell me that rider falls on his face with that
      DM of Da:  Negative.
      DM of Da:  Worg riders' turn.
      DM of Da:  The single worg rider still up yells something in Goblin
          root:  I give him a puzzled look
      Albrecht:  we should probably invest in learning that
      Albrecht:  of course then the person who knows it would be
 unconscious when something got said
      DM of Da:  He retrieves what appears to be a small eggshell from a
 pouch on his belt and hurls it at the ground
      DM of Da:  It cracks open and releases a misty vapor
        Vasily:  I love victory.  It makes me feel all misty.
      Albrecht:  we've got those things
        Vasily:  (That was an obscure(ing) reference) 
      DM of Da:  Which spreads all around you, creating a cloud of vapor
 that obscures all vision beyond 5 feet.
          root:  no AoO I assume on him throwing it
      DM of Da:  No
      DM of Da:  His worg bites you.
   Worg Riders:  /try 7 
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 3 = 3 > + 7 = 10
          root:  no he doesnt
      DM of Da:  THe other worg tries to do the same.
   Worg Riders:  /try 7 
  *** DM rolls attempts for Worg Riders :
  *** DM 1d20 < 18 = 18 > + 7 = 25
      DM of Da:  Aha
          root:  ok, he does
   Worg Riders:  /roll 1d6+4 
  *** DM rolls dice for Worg Riders: 1d6 < 2 = 2 > + 4 = 6
          root:  still up, just barely
      DM of Da:  Ok
          Sven:  no miss chance?
      DM of Da:  Hm
      DM of Da:  Truth!
   Worg Riders:  /roll 1d100 
  *** DM rolls dice for Worg Riders: 1d100 < 12 = 12 > = 12
      DM of Da:  Ooh
      DM of Da:  The worg misses.
      DM of Da:  Regardless, it then turns tail and retreats
        Vasily:  Sounds like a provoke.
          root:  now that is an AoO
      DM of Da:  Indeed that is
      DM of Da:  Roll
          root:  /try 6
  *** DM rolls attempts for root :
  *** DM 1d20 < 7 = 7 > + 6 = 13 
          root:  boooo
      DM of Da:  Fail
      DM of Da:  Due to the mist, you can't see the worg when it moves
 away
      DM of Da:  Now, Sven's worg also retreats
          root:  aaand....I dont have combat reflexes yet
       Nikolai:  wouldn't have helped
      DM of Da:  Given that there's no mist where Sven is, he can see the
 worg withdraw into the forest
      DM of Da:  And out of sight.
      DM of Da:  Sven goes!
          Sven:  stand and wand.
      DM of Da:  Ok.
          Sven:  /roll 1d8+5
  *** DM rolls dice for Sven: 1d8 < 1 = 1 > + 5 = 6
      DM of Da:  Ok.
          Sven:  yeah.
      DM of Da:  Boris!
          root:  get to the other tree line
          Sven:  sounds about right.
      DM of Da:  You're next to a worg rider.
          root:  still?
      DM of Da:  Yes
      DM of Da:  The one that hurled the eggshell
       Nikolai:  withdrizzle
          root:  hm....stabbity
          root:  /try 6 6
  *** DM rolls attempts for root :
  *** DM 1d20 < 4 = 4 > + 6 = 10
  *** DM 1d20 < 3 = 3 > + 6 = 9 
          Sven:  or that.
          root:  yeah
      DM of Da:  Yes.
      DM of Da:  Or that.
      DM of Da:  Vasily!
      DM of Da:  YOu see:
        Vasily:  Ok... 
      DM of Da:  Sven, who just stood up and wanded himself after the
 worg threatening him escaped
      DM of Da:  And:
      DM of Da:  A bank of fog.
        Vasily:  How clustered are the batriders?
      DM of Da:  They are 30 feet from each other
        Vasily:  Bah. 
      DM of Da:  In kind of a triangle
      DM of Da:  Recall, each dire bat has 2 goblins
        Vasily:  not all sleepable.
        Vasily:  Ah. 
        Vasily:  Well, that's something.
          root:  scorching ray?
        Vasily:  Naptime for goblins in germany. 
      DM of Da:  Ok
        Vasily:  Let's try to get one bat.
      DM of Da:  DC?
        Vasily:  DC 16 
      DM of Da:  Wasn't it 15 just before
        Vasily:  15 base.
      DM of Da:  ??
      DM of Da:  What spell is this
        Vasily:  13+2+L1.  I forgot the L1 and mentioned it immediately
 afterwards. 
      DM of Da:  Oh
    Bat Riders:  /try 2
  *** DM rolls attempts for Bat Riders :
  *** DM 1d20 < 1 = 1 > + 2 = 3 
      DM of Da:  Ok
        Vasily:  not that it matters.
      Albrecht:  gj
      DM of Da:  The read rider of the closest bats falls asleep
        Vasily:  Just one? 
      DM of Da:  The lead rider and the bat itself are unaffected.
          root:  aw
          Sven:  wow.
      Albrecht:  hit dice hit dice hit dice
        Vasily:  L3?  Ow.
          root:  wouldnt it have to be lv 4?
      DM of Da:  No
        Vasily:  could be too. 
          Sven:  3 would suffice.
        Vasily:  Minimum L3
      DM of Da:  Yep
          root:  I thought it was <= 4, ah well
      DM of Da:  Bat riders go.
        Vasily:  4 HD total. 
      DM of Da:  One bat rider draws another small flask from the
 bandoleer across his chest and hurls it at Sven
      Albrecht:  <=4 for the whole spell, lowest HD first
    Bat Riders:  /try 3
  *** DM rolls attempts for Bat Riders :
  *** DM 1d20 < 18 = 18 > + 3 = 21 
    Bat Riders:  /roll 1d6+1
  *** DM rolls dice for Bat Riders: 1d6 < 3 = 3 > + 1 = 4 
          root:  bah
      DM of Da:  Sven takes that much acid damage.
          Sven:  mmhmm.
      DM of Da:  The rear riders of the other 2 bats unstrap large
 ceramic pots from their belts and hurl them into the mist
      DM of Da:  In Boris' direction
      DM of Da:  Let's see
    Bat Riders:  /roll 2d100
  *** DM rolls dice for Bat Riders: 2d100 < 80 73 = 153 > = 153 
    Bat Riders:  /try 1 -1
  *** DM rolls attempts for Bat Riders :
  *** DM 1d20 < 20 = 20 > + 1 = 21
  *** DM 1d20 < 16 = 16 > + 0 - 1 = 15 
      DM of Da:  roflwaffles
          root:  ouch
          root:  2 hits for touch
          root:  im likely unconcious
      DM of Da:  I don't think grenadelike weaponry can crit
      DM of Da:  Can it
      Albrecht:  don't think so... hmm
    Bat Riders:  /roll 4d6+4
  *** DM rolls dice for Bat Riders: 4d6 < 1 6 2 3 = 12 > + 4 = 16 
          root:  yup, unconcious
      DM of Da:  Ok
      DM of Da:  That was acid damage
      Albrecht:  but not dead, yes?
      DM of Da:  /roll 1d8
  *** DM rolls dice for DM of Da: 1d8 < 7 = 7 > = 7
      DM of Da:  Aaand...
          root:  not dead, unless that 7 is more damage
      DM of Da:  The worg rider and worg are hit
    Bat Riders:  /roll 2d4+2 
  *** DM rolls dice for Bat Riders: 2d4 < 1 2 = 3 > + 2 = 5
      DM of Da:  The rider screams in pain and collapses off his worg
          root:  hah
      DM of Da:  The worg howls and runs off into the mist
          root:  I took him with me
      Albrecht:  but you're more likely to get stabilized
      DM of Da:  The bat riders swoop up and away
          Sven:  o rly.
      DM of Da:  Yep
          root:  healplzkthx
          Sven:  yup.
      DM of Da:  They take off into the night sky.
          Sven:  /roll 1d8+5
  *** DM rolls dice for Sven: 1d8 < 3 = 3 > + 5 = 8 
          Sven:  that's for boris
      DM of Da:  Ok.
          Sven:  next I go to my panther
  *** root is concious
          Sven:  /roll 1d8+5
  *** DM rolls dice for Sven: 1d8 < 6 = 6 > + 5 = 11
      DM of Da:  Meanwhile, Albrecht and Nikolai are still unconscious
      Albrecht:  vasiliy can try to wake us up if he wants
          root:  I do that once concious
      DM of Da:  Ok
      DM of Da:  YOu have no trouble awakening them
          Sven:  and now myself
          root:  shake em and such, examine the wound with my 0 ranks of
 heal
          Sven:  /roll 1d8+5
  *** DM rolls dice for Sven: 1d8 < 3 = 3 > + 5 = 8 
      Albrecht:  then we can botch another save and pass out again
          root:  baaaah
      DM of Da:  But soon after they wake up
       Nikolai:  question
      DM of Da:  They feel a wave of dizziness again
       Nikolai:  they woke us up without difficulty?
        Vasily:  Do you have negate poison?
      DM of Da:  Roll more Fort saves.
       Nikolai:  /try 5
  *** DM rolls attempts for Nikolai :
  *** DM 1d20 < 12 = 12 > + 5 = 17
      Albrecht:  standard action to kick us awake type thing
      Albrecht:  /try 6
  *** DM rolls attempts for Albrecht :
  *** DM 1d20 < 6 = 6 > + 6 = 12 
       Nikolai:  yes that is my question adam
      DM of Da:  Ok
       Nikolai:  is that what happened?
      DM of Da:  Yes
       Nikolai:  guys
       Nikolai:  next time we fight these types
      Albrecht:  so we totally could have been woken up during the fight
       Nikolai:  wake up poisoned people
       Nikolai:  srsly
      DM of Da:  Nikolai resists it, but Albrecht passes out again.
      Albrecht:  sigh
  *** Nikolai /kick
      Albrecht:  beefy fort save of goddamn useless
          Sven:  /roll 1d8+5
  *** DM rolls dice for Sven: 1d8 < 1 = 1 > + 5 = 6
      DM of Da:  And this time, a swift kick fails to awaken him.
       Nikolai:  SLEEP IT OFF
      DM of Da:  /roll 2d4
  *** DM rolls dice for DM of Da: 2d4 < 2 3 = 5 > = 5 
          root:  totally didnt expect it to be that easy withthe poison,
 needed to conserve actions.  Next time we know now
      DM of Da:  Ok.
      DM of Da:  The rest of the night passes uneventfully
      Albrecht:  so 5 minutes, hours, days?
      DM of Da:  Albrecht is out cold for 5 hours
      DM of Da:  After which time he awakens with a start, sweating and
 with a headache
       Nikolai:  yes, next time we know
      Albrecht:  and we ride at speed the next day I think
      Albrecht:  but first.
      Albrecht:  /loot
          root:  healing
          root:  before we even sleep healin
       Nikolai:  all of the above
      DM of Da:  Ok.
       Nikolai:  I lost few hp
       Nikolai:  so I am ok
      Albrecht:  yeah I lost like 1
       Nikolai:  yep
      Albrecht:  don't waste healing on us
          root:  Im a...3?
      Albrecht:  we'll recover it overnight
          root:  no, 2
      DM of Da:  I will send loot in email
          Sven:  /roll 2d8+10
  *** DM rolls dice for Sven: 2d8 < 7 8 = 15 > + 10 = 25
          Sven:  for boris
          root:  now only missing 2
          root:  go me
      DM of Da:  Now
          Sven:  /roll 1d8+5
  *** DM rolls dice for Sven: 1d8 < 8 = 8 > + 5 = 13 
          root:  and with overnight healing (?) healed
          Sven:  for me.
      DM of Da:  You continue riding along the river bank the next day
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 6 = 6 > + 1 = 7
          Sven:   for kitty.
      DM of Da:  There are no encounters with goblins, though on occasion
 you think you hear rustling and see movement in the trees
      DM of Da:  But nothing ever emerges onto the shore
      DM of Da:  You expect that in another day's travels, you will reach
 the logging village of Krivograd.
      Albrecht:  no, because they're tracking us and waiting to hit us in
 force at night.
          root:  why wait?
      DM of Da:  Which stands, as you'll recall, on the western bank of
 the Dnieper, down which you are currently riding.
      Albrecht:  is it possible to cross the river at all?
          Sven:  I expect that if I live long enough I'm going to take
 out their entire fucking city.
      DM of Da:  Well
      DM of Da:  You could potentially build a raft
      Albrecht:  so not easily then
      DM of Da:  Not so easily, no
      DM of Da:  The Dnieper is a wide and swift river
      Albrecht:  it'd potentially be a good way to get away from the
 inevitable attack
      DM of Da:  Potentially.
      DM of Da:  Take note that the forest across the river belongs not
 to Kievan territory, but to the Principality of Chernigov.
      Albrecht:  but not feasible, ok
      DM of Da:  Anyways
      Albrecht:  yeah I don't think that matters especially much to us,
 the point is we can't cross right now
      DM of Da:  That night
      DM of Da:  /roll 1d5
  *** DM rolls dice for DM of Da: 1d5 < 5 = 5 > = 5 
      DM of Da:  During Vasily's watch
          root:  do we do anythign different tonight?
          root:  any alarm spells?
      DM of Da:  Good question!
          Sven:  I proceed to feel worthless for being too puny.
      Albrecht:  anything we're in position to do differently?
          Sven:  just like last tim.
          Sven:  e
      Albrecht:  I'd love to in armor, but I'm not sleeping in plate
      Albrecht:  this reminds me that +1 Called Full Plate is high on my
 priority list
      DM of Da:  Alright
      DM of Da:  Vasily
          root:  well...I cant do anything differently, it's a matter of
 what can casters manage
      DM of Da:  During your watch
      DM of Da:  Roll Spot!
          root:  .
       Nikolai:  well
       Nikolai:  we don't have alarm
       Nikolai:  so no
      DM of Da:  Vasily?
 <<< Bat Riders has left >>>
 <<< 11:26:41 PM >>>
 <<< Worg Riders has left >>>
 <<< 11:26:41 PM >>>
        Vasily:  Sorry. 
        Vasily:  Was distracted.
        Vasily:  /try 1 
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 14 = 14 > + 1 = 15
      DM of Da:  Ok
      DM of Da:  You see a dark, winged shape pass overhead
      DM of Da:  Then another, and a third
      DM of Da:  They begin circling abive
      DM of Da:  *above
       Nikolai:  ...
          root:  I remember this game
      Albrecht:  this is where you wake us and we get under cover.
       Nikolai:  let's just do the same encounter every day until they
 all die from attrition!
          root:  or we reach a high enough level that we don't get XP
          root:  one of those
        Vasily:  (is this the same night?  sorry... I'm being distracted)
          root:  next night
      Albrecht:  (tell her to get under the desk and get started)
        Vasily:  Mage Armor + Invis + scatter. 
      DM of Da:  Ok.
        Vasily:  I suggest everyone find some cover.
      Albrecht:  yeah, that's what I'm doing
          Sven:  yup
       Nikolai:  I do that
      Albrecht:  sword out and into the tree line
       Nikolai:  with the mage armor part
      DM of Da:  Alright
      DM of Da:  After you all do this
          root:  duck and cover
      Albrecht:  worg riders pwn us
      DM of Da:  The winged shapes overhead fly off
      Albrecht:  I say we bring the horses under the trees too
      DM of Da:  And are gone.
       Nikolai:  now
       Nikolai:  question
       Nikolai:  what did this shape look like
      DM of Da:  Shapes
      DM of Da:  3 of them
      DM of Da:  They looked like dire bats.
       Nikolai:  k
      DM of Da:  The remaining hour or so of nighttime passes uneventfull
      DM of Da:  y
      DM of Da:  And you set out again in the morning
      DM of Da:  By late afternoon, you can make out the lumber mill at
 Krivograd ahead of you, down the river.
       Nikolai:  avoid!
      Albrecht:  it's true
       Nikolai:  we avoid all wandering monsters and villages
      Albrecht:  we do not want to say hi
          root:  yeah
       Nikolai:  lol wandering villages
        Vasily:  Like Howl's moving castle? 
      DM of Da:  Ok
      DM of Da:  You go into the forest and go around, eh
      DM of Da:  Roll Survival
  *** Nikolai pokes the survivalists
          root:  /try 4
  *** DM rolls attempts for root :
  *** DM 1d20 < 19 = 19 > + 4 = 23 
          root:  there
      DM of Da:  Very well
          Sven:  /TRY 16
          Sven:  /try 16
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 3 = 3 > + 16 = 19
      DM of Da:  lol
       Nikolai:  /YEAH BITCHES, TRY THAT ON
          root:  hah
  *** Sven is too worthless for words.
       Nikolai:  lol
      DM of Da:  You have some difficulty moving through the dense
 forest, and have to lead your horses through, but you make it
       Nikolai:  worst druid evar
      DM of Da:  Once you pass a safe distance from Krivograd, you return
 to the river bank.
  *** Sven is too busy rolling low to be called a druid
       Nikolai:  it's funny because my enemies are too busy rolling high
 for me to be called a mage
      DM of Da:  The rest of the day's travels pass uneventfully.
          Sven:  at least there's no Tom Bombadil.
        Vasily:  Hi ho merry doll derry dol, bitch.
      DM of Da:  Ok
      DM of Da:  That night
      DM of Da:  During Albrecht's watch
      DM of Da:  He rolls Spot.
      Albrecht:  bugger, we're done
       Nikolai:  :(
      Albrecht:  I do, however, wear full armor on my watch
       Nikolai:  :)
      Albrecht:  /try 0
  *** DM rolls attempts for Albrecht :
  *** DM 1d20 < 8 = 8 > + 0 = 8 
          Sven:  wel
          Sven:  guess we're dead.
       Nikolai:  guess so
          root:  why did I let this happen
       Nikolai:  i don't know
       Nikolai:  why
          root:  well, thisll suck.  Carry on
      DM of Da:  Ok
          Sven:  I guess my first order of business is a ring of
 sustenance
          Sven:  so I can take all the watches.
       Nikolai:  yes
       Nikolai:  good plan
      DM of Da:  You look around, seeing nothing
      DM of Da:  And at one point
          Sven:  //hey guys . . . I think I just failed a spot check
      DM of Da:  You hear a sound from above
      DM of Da:  A sort of whooshing sound
      Albrecht:  and then I die?
      DM of Da:  And a ceramic pot shatters against the ground next to
 you
      DM of Da:  Two more do the same
      DM of Da:  Everyone takes splash damage as you are all splashed
 with viscous, burning liquid
            DM:  /roll 3d4+3
  *** DM rolls dice for DM: 3d4 < 3 4 1 = 8 > + 3 = 11 
      DM of Da:  That much splash damage.
       Nikolai:  ow
          root:  ouch
      DM of Da:  Roll Init.
       Nikolai:  my hit points
      Albrecht:  /try 5
  *** DM rolls attempts for Albrecht :
  *** DM 1d20 < 11 = 11 > + 5 = 16
          root:  /try 8
  *** DM rolls attempts for root :
  *** DM 1d20 < 4 = 4 > + 8 = 12 
          root:  damn dice
       Nikolai:  /try 1
  *** DM rolls attempts for Nikolai :
  *** DM 1d20 < 12 = 12 > + 1 = 13
      Albrecht:  // 30/41
          Sven:  /try 1
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 6 = 6 > + 1 = 7 
        Vasily:  /try 1 
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 9 = 9 > + 1 = 10
      DM of Da:  Vasily?
       Nikolai:  wait
       Nikolai:  what about albrecht
      Albrecht:  I rolled
      DM of Da:  What about him
        Vasily:  same
       Nikolai:  yeah so did vasily
      DM of Da:  Oh right
            DM:  /try 2 
  *** DM rolls attempts for DM :
  *** DM 1d20 < 9 = 9 > + 2 = 11
 <<<  Bat Riders has joined  >>>
 <<< 11:41:51 PM >>>
      DM of Da:  Ok
      DM of Da:  You're all awakened by this, of course
      DM of Da:  But all but Albrecht are prone
      DM of Da:  Having been sleeping and all
      DM of Da:  Albrecht
      Albrecht:  that helps against ranged though
      Albrecht:  well, since I don't need to yell to wake them up
      DM of Da:  50 feet above you is a trio of dire bats
      DM of Da:  With goblins on them
      DM of Da:  They just bombed you with alchemist's fire
      DM of Da:  What are you going to do about this?
          Sven:  I'm going to kill them and their families too.
      Albrecht:  I'm taking out my shortbow
      Albrecht:  and one of the sleep arrows I have from someone
      Albrecht:  and shooting the rear rider on the closer one
      Albrecht:  since the party has informed me that that appears to be
 the bombadier
      DM of Da:  Alright
      Albrecht:  /try 6
  *** DM rolls attempts for Albrecht :
  *** DM 1d20 < 15 = 15 > + 6 = 21 
      DM of Da:  A hit!
      Albrecht:  /roll 1d6
  *** DM rolls dice for Albrecht: 1d6 < 1 = 1 > = 1
      Albrecht:  1 nonlethal
      Albrecht:  and DC 11 will please
    Bat Riders:  /try 2 
  *** DM rolls attempts for Bat Riders :
  *** DM 1d20 < 8 = 8 > + 2 = 10
      Albrecht:  that one is now asleep
      Albrecht:  with my move action I get just into the tree line if
 possible
      DM of Da:  It is.
      DM of Da:  Nikolai!
          root:  i believe this is teh season finale for deathklok
       Nikolai:  k
      Albrecht:  // yeah I don't watch that, on account of it being
 stupid and not entertaining
          root:  // yeah, meant to tell roger
       Nikolai:  Hm
      Albrecht:  // i feel like I should have shot a bat instead,
 actually
       Nikolai:  How far away are they?
      Albrecht:  also it's actually 2 nonlethal
      Albrecht:  50 ft up
       Nikolai:  k
       Nikolai:  Well then
       Nikolai:  I get up and find cover
      DM of Da:  Ok
      DM of Da:  Boris!
          root:  I should do the same as albrect
          root:  /try 9
  *** DM rolls attempts for root :
  *** DM 1d20 < 15 = 15 > + 9 = 24 
          root:  to another goblin bombing us if possible, otherwise some
 bat
      DM of Da:  Ok
      DM of Da:  You hit a goblin
          root:  /roll 1d6+1
  *** DM rolls dice for root: 1d6 < 2 = 2 > + 1 = 3
    Bat Riders:  /try 2 
  *** DM rolls attempts for Bat Riders :
  *** DM 1d20 < 2 = 2 > + 2 = 4
          root:  and will
      Albrecht:  bombadier I assume, not pilot
      DM of Da:  He is also asleep.
          root:  that's nonleathal
      DM of Da:  Yep.
      DM of Da:  Bat riders go
          root:  and also run for cover, just elsewhere
       Nikolai:  By the way
      Albrecht:  yeah let's avoid getting splashed
       Nikolai:  HP machine
       Nikolai:  I am at next to nothing
          root:  yeah
      DM of Da:  The remaining awake rear goblin tosses a bomb
       Nikolai:  directly adjacent to it
      DM of Da:  It strikes the ground next to Sven and Vasily, exploding
 with acid
      DM of Da:  THey take splash damage.
    Bat Riders:  /roll 1d4+1 
  *** DM rolls dice for Bat Riders: 1d4 < 1 = 1 > + 1 = 2
      DM of Da:  And the three bats bank and veer off west, flying off
          Sven:  . . .
      Albrecht:  next time we target bats.
      DM of Da:  Ok.
          Sven:  goblins are really beginning to piss me off.
      DM of Da:  The rest of the night passes uneventfully.
          Sven:  totally eradicating all of them in the future.
        Vasily:  Ow, my face. 
       Nikolai:  yeah I'm at 10%
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 2 = 2 > + 1 = 3 
          Sven:  for the panther
      DM of Da:  k.
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 2 = 2 > + 1 = 3
          Sven:  also for the panther
      Albrecht:  one CLW wouldn't be bad for me, but hit Nikolai first
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 2 = 2 > + 1 = 3 
          Sven:  also for the panther
        Vasily:  I'm also hurting.
          Sven:  /roll 1d8+5
  *** DM rolls dice for Sven: 1d8 < 3 = 3 > + 5 = 8
          Sven:  for nikolai
          root:  heal everyone by class
      DM of Da:  Alright
          Sven:  who else?
          root:  I'm at 2/3
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 7 = 7 > + 1 = 8 
          Sven:  for myself
        Vasily:  I'm at about 50% 
      DM of Da:  You've got one more day's travel until the river leaves
 the forest
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 4 = 4 > + 1 = 5
          Sven:  for nik
      Albrecht:  ~75% for me, I can wait til everyone else gets
      DM of Da:  And emerges into the vast southern steppes
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 1 = 1 > + 1 = 2 
          Sven:  for vasily
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 7 = 7 > + 1 = 8
          Sven:  also for vasily
       Nikolai:  wait
       Nikolai:  is that names before rolls
       Nikolai:  or vice versa
          Sven:  names after
      Albrecht:  after
       Nikolai:  k
          root:  +1?
          Sven:  who else needs what?
       Nikolai:  so 8 and 5
          Sven:  also, we have an inert wand now.
      Albrecht:  ouch
      Albrecht:  no further wands, right?
       Nikolai:  I'm at 15/20 now
          Sven:  I have tons of wands.
      Albrecht:  oh good
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 3 = 3 > + 1 = 4 
       Nikolai:  k
          Sven:  that's for nikolai
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 6 = 6 > + 1 = 7
          Sven:  for boris
      Albrecht:  give me one tap
      Albrecht:  rest should make up the rest decently
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 6 = 6 > + 1 = 7 
        Vasily:  I be good.
          Sven:  for albrecht
      Albrecht:  yep, perfectly
      DM of Da:  Alright
          root:  thanks
      DM of Da:  Now this morning
          Sven:  /roll 1d8+1
  *** DM rolls dice for Sven: 1d8 < 8 = 8 > + 1 = 9
          Sven:  for me
      DM of Da:  No sooner do you spend a half hour riding down the shore
      DM of Da:  Do you spot something large ahead
      Albrecht:  than you meet all the goblins ever.
      Albrecht:  oh, sorry, multiple large undead
      Albrecht:  with goblins riding them
      DM of Da:  Fairly quickly it becomes clear that it's a wrecked,
 beached ship
      Albrecht:  oh yes
      Albrecht:  forgot that
          Sven:  constructed out of goblins and worgs.
          Sven:  they all kill me.
          root:  hah
      DM of Da:  Do you avoid it, or investigate?
      Albrecht:  hehe, live game this is where we survived because our
 horses were not war-trained, and they fled for us.
       Nikolai:  hm
          root:  if it looks abandoned, it might have loot
      Albrecht:  well I see no cause to actively avoid it
      Albrecht:  actually entering it, on the other hand...
          Sven:  not like it's a gazebo or anything.
      DM of Da:  Ok
      Albrecht:  let's get some closer and eyeball it better
          root:  ....
          root:  dont talk about Gazebos
      DM of Da:  As you approach, you see that there is no activity in or
 around it
      DM of Da:  Roll... Int checks please
          root:  /try 2
  *** DM rolls attempts for root :
  *** DM 1d20 < 12 = 12 > + 2 = 14 
      Albrecht:  /try 1
  *** DM rolls attempts for Albrecht :
  *** DM 1d20 < 8 = 8 > + 1 = 9
       Nikolai:  /try 3
  *** DM rolls attempts for Nikolai :
  *** DM 1d20 < 20 = 20 > + 3 = 23 
      DM of Da:  Ok
          Sven:  /try 1
  *** DM rolls attempts for Sven :
  *** DM 1d20 < 3 = 3 > + 1 = 4
       Nikolai:  that is the highest you will get.
       Nikolai:  out of this party
  *** Sven is not only worthless but also stupid
          root:  doesnt Vasily have a spell book?
      Albrecht:  // same root problem.  Dice hate you.
      DM of Da:  Nikolai recognizes the design from descriptions he's
 heard; it is a merchant vessel of Byzantine design
          Sven:  is it the ship that passed us by earlier?
      DM of Da:  Nah
        Vasily:  /try 
  *** DM rolls attempts for Vasily : 
        Vasily:  /try 1
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 20 = 20 > + 1 = 21
      DM of Da:  The ship is extensively damaged; most of it appears to
 be fire damage.
        Vasily:  (yes, I have a spell book) 
       Nikolai:  is this the ship the guys were on
      DM of Da:  You spot a couple of skeletons lying near it, the flesh
 picked clean by carrion birds.
       Nikolai:  the dudes in the torture chambers
       Nikolai:  how close are we to the forest?
      DM of Da:  Several more similar corpses litter the beach on the
 other side.
          Sven:  how old is this shit?
      DM of Da:  Well the tree line begins 40 or so feet from the water
      DM of Da:  From what you can tell
        Vasily:  (err, not Init... that would be a 23)
      DM of Da:  From the state of the bodies
      DM of Da:  This has been here for several weeks.
       Nikolai:  ok then
      DM of Da:  Several of the corpses wear armor that does not look
 like Russian design or that of any neighboring nation
      DM of Da:  Do you wish to do anything here, or move on?
          Sven:  how undead do you think these guys are?
          root:  loot anything of value
      DM of Da:  They appear fairly inert.
          root:  if you think they're undead, stab them first
        Vasily:  (it's a trick... get an axe) 
      DM of Da:  Their armor is damaged and scorched. There does not seem
 to be anything else of value.
      DM of Da:  Anyone care to investigate the interior?
          root:  Im for it if others are
          root:  / Im also for finding a snapple...
          Sven:  err
      Albrecht:  aside from time wastage, any apparent reason not to?
          Sven:  how large is this ship?
      DM of Da:  It is a good-sized merchant sailing ship
      DM of Da:  Seagoing
          Sven:  so how long would it take to investigate the inside
 completely
          root:  who cares about completely
          root:  I just want whats in teh cargo hold
      DM of Da:  Completely? An hour, maybe two
       Nikolai:  Let's do some scouting.
       Nikolai:  Someone stay with the horses
       Nikolai:  and yell if a problem occurs
      DM of Da:  Ok
      DM of Da:  Roll Search.
        Vasily:  Someone with a good spot check.
       Nikolai:  /try 3
  *** DM rolls attempts for Nikolai :
  *** DM 1d20 < 12 = 12 > + 3 = 15 
        Vasily:  /try 6 
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 13 = 13 > + 6 = 19
      DM of Da:  Ok
          root:  anyone have a good spot check besides me?
          Sven:  I have the best spot check
       Nikolai:  sven does
          Sven:  but I also have all the healing.
       Nikolai:  he has wisdom
       Nikolai:  you two stay out
       Nikolai:  me and vasily will search
          Sven:  ok.
      DM of Da:  There are a couple more bodies inside, burned and picked
 clean by predators
      Albrecht:  I'm staying outside too
      DM of Da:  SOme of the ship's interior is damaged by fire
      DM of Da:  But you manage to get into the cargo hold
      DM of Da:  There is nothing of value there save basic supplies
      DM of Da:  Foodstuffs and similar
       Nikolai:  all unusable I assume
      DM of Da:  Indeed
      DM of Da:  Spoiled or burnt
      DM of Da:  You note that the scorched planks and bulkheads are
 covered with a tar-like, viscous goo
      DM of Da:  Knowledge: arcana please
        Vasily:  /try 8
  *** DM rolls attempts for Vasily :
  *** DM 1d20 < 15 = 15 > + 8 = 23 
      DM of Da:  Ok
      DM of Da:  You realize that this damage was done by burning
 alchemist's fire
       Nikolai:  /try 9
  *** DM rolls attempts for Nikolai :
  *** DM 1d20 < 3 = 3 > + 9 = 12
       Nikolai:  a durr
        Vasily:  ALCHEMIST'S FIRE! 
      DM of Da:  Such as that thrown at you by the goblin bat riders
        Vasily:  ALCHEMIST'S FIRE!
        Vasily:  Burninating the shipping lanes. 
       Nikolai:  yeah obviously attacked by the bats
        Vasily:  Burninating the triremes.
        Vasily:  Burninating all the peoples. 
      DM of Da:  There is nothing else to be discovered here that you can
 see.
          root:  in their....
          root:  thatched roof sail boats?
        Vasily:  And their waterlogged baggages!
          root:  nice
        Vasily:  WATERLOGGED BAGGAGES! 
          root:  and the direbats come in the
 NIIIIIIIIIIIIIIIIIIIIIIIIIiiiiiiiIIIIIIIIIIIIIIiiiIIIIIIIIIIIIIIIIIIIIII
 IIIGHT
      DM of Da:  What now?
       Nikolai:  we depart
      DM of Da:  k.
      Albrecht:  and resume riding
          Sven:  we avoid Trogdor
      Albrecht:  and we get the hell out of goblin territory
      DM of Da:  The rest of the day's travels pass uneventfully
      Albrecht:  are we out of the forest now?
      DM of Da:  And by evening, the trees start being sparser
      Albrecht:  ok not quite then
      DM of Da:  As nightfall approaches, you leave the forest
      DM of Da:  And the vast expanse of the southern steppes stretches
 out before you
          root:  yay
       Nikolai:  how far from the forest are we at the end of the day
      DM of Da:  The river Dnieper winds its way through them, and your
 course is quite clear for many miles.
          root:  non-flying douchebags
      DM of Da:  Well
      DM of Da:  Couple miles
       Nikolai:  k
      Albrecht:  could still be attacked by goblins, not that we'd lower
 our guard anyway
       Nikolai:  sounds sufficient
      DM of Da:  Anyway, we're ending here
       Nikolai:  they have less surprise attack ability if we're not near
 the forest
      DM of Da:  We'll return to your journey next time.