Main» Dancing Lights

Evocation [Light]

Quick Reference

A torch sheds normal light in a 20-foot radius and increases the light level by one step for an additional 20 feet beyond that area (darkness becomes dim light and dim light becomes normal light). A torch does not increase the light level in normal light or bright light.

See Vision & Light for more information about illumination levels.

Level
Bard 0, Sorcerer/wizard 0
Components
V, S
Casting Time
1 standard action
Range
Medium (100 ft. + 10 ft./level)
Effect
Up to four lights, all within a 10-ft.-radius area
Duration
1 minute (D)
Saving Throw
None
Spell Resistance
No

Depending on the version selected, you create up to four lights that resemble lanterns or torches (and cast that amount of light), or up to four glowing spheres of light (which look like will-o’-wisps), or one faintly glowing, vaguely humanoid shape. The dancing lights must stay within a 10-foot-radius area in relation to each other but otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The lights can move up to 100 feet per round. A light winks out if the distance between you and it exceeds the spell’s range.

Dancing lights can be made permanent with a permanency spell.