Main» Exotic Wild Shape

Exotic Wild Shape

15,000 XP

You gain the ability to assume the form of certain exotic creatures. These may be primordial animals, extinct from Midgard; magical beasts; animal-like dwellers of other realms; or other sorts of creatures.

Prerequisites: Wild shape class ability, any feat that expands your list of wild shape forms (Frozen Wild ShapeFB, Infernal Wild Shape, etc.).

Benefit: When you take this feat, you select several forms from the list of creatures below. You are now able to wild shape into any of those forms. Your new form must still fall within the size limitations of your wild shape ability. Where indicated, you also gain certain supernatural qualities of the assumed shape (listed in parentheses). In all cases, if the assumed shape has any ability to overcome damage reduction with its natural weapons, you gain this quality as well. This otherwise works just like the normal wild shape ability.

You may select up to 24 Small or Tiny creatures. A Medium or Diminutive sized creature counts as 2 Small creatures; a Large creature counts as 4 Small creatures; a Huge creature counts as 8 Small creatures; and a Gargantuan creature counts as 16 Small creatures. (Note that you must have the Gargantuan Wild Shape epic feat in order to be able to wild shape into a Gargantuan form.)

Monster Manual
  • achaierai
  • arrowhawk (electricity ray)
  • bulette
  • frost worm (breath weapon)
  • owlbear
  • purple worm
  • remorhaz
  • spider eater (freedom of movement)
  • stirge
  • thoqqua
  • tojanida
  • winter wolf (breath weapon, freezing bite)
  • xorn
  • monstrous centipedes
    (this option counts as a Large creature; selecting it allows you to take the form of a monstrous centipede of any size)
  • monstrous spiders
    (this option counts as a Large creature; selecting it allows you to take the form of a monstrous spider of any size)
  • monstrous scorpions
    (this option counts as a Large creature; selecting it allows you to take the form of a monstrous scorpion of any size)
Monster Manual II
  • asperi (ride the wind)
  • catoblepas
  • forest sloth
  • grizzly mastodon
  • razor boar
  • nethersight mastiff (ethereal bite, true seeing)
    (counts as a Huge creature)
  • shadow spider (silk slick)
  • spellgaunt (detect magic, force web)
    (counts as a Huge creature)
Monster Manual V
  • guulvorg
  • steelwing
    (counts as a Gargantuan creature)
  • Thrym hound
Fiend Folio
  • flame snakes (breath weapon)
    (this option counts as a Huge creature; selecting it allows you to take the form of any size of flame snake)
  • gathra
  • kuldurath (electricity aura, share defenses)
    (you do not gain the kuldurath’s immunity to mind-affecting effects)
  • steel predator (magic sense, roar)
    (counts as a Huge creature)

Special: You can select this feat multiple times, choosing a different set of creatures to add to your list of allowed wild shape forms each time.