Conjuration (Creation) [Acid]
- Level
- Sorcerer/wizard 4
- Components
- V, S, M
- Casting Time
- 1 standard action
- Range
- Medium (100 ft. + 10 ft./level)
- Effect
- One acid lance
- Duration
- Instantaneous (see text)
- Saving Throw
- None and Fortitude negates (see text)
- Spell Resistance
- No
Created by the evil sorcerer Koschei the Immortal?, this diabolical spell hurls a lance of corrosive acid at its target. You must succeed at a ranged touch attack to strike your target; the lance deals 1d4 points of acid damage per two levels (maximum 10d4). Additionally, the acid seeps into the victim’s blood, dissolving their nervous system and acting as a powerful paralytic poison, which has the following characteristics:
Type injury
Save Fortitude DC special
Track Dexterity
Frequency 1/round for 6 rounds
Cure 2 saves
The poison’s saving throw DC is 10 + 1⁄2 your caster level + your spellcasting ability modifier.
Material Component
A centipede.
Note: You can use a dose of small centipede poison (costing 90 gp) as the material component, in which case the spell does 1d6 points of acid damage per two levels (maximum 10d6), and the poison has the following characteristics:
Type injury
Save Fortitude DC special
Track Dexterity (special)
Frequency 1/round for 6 rounds
Effect Healthy—Sluggish—Staggered—Dead
Cure 2 saves