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Critical Hits

Corporeal undead are no longer immune to critical hits or precision-based damage, such as a rogue’s sneak attack.

Immunity to critical hits and precision-based damage is no longer a feature of the construct type. Constructs animated by magical rather than mechanical means (such as golems) retain this immunity.

Grapple Modifiers

Size modifiers to grapple checks are now as follows:

Fine −8   Large +1
Diminutive −4   Huge +2
Tiny −2   Gargantuan +4
Small −1   Colossal +8

Monster Types

The following creatures are monstrous humanoids, not giants, in Beyond Ragnarok.

Liches

So in the original story, it's Koschei's "death" that is stored in an object.

Harkening back to that, Here Is How Liches Work™ in Beyond Ragnarok:

A lich's soul is in his body, same as anyone.

The phylactery serves these purposes:

Now, for the effects of smashing various components of this arrangement:

Of course, during this time, he is also vulnerable to all the usual or unusual methods of soul trapping.

If you kill a lich and then smash a phylactery before the lich can either possess a nearby creature or reform himself a body, the soul is likewise released to the afterlife. (At that precise moment (right after phylactery smashing), the soul can be soul binded as well.)