Old World» Aversion
Discipline
Telepathy (compulsion) [mind-affecting]
Level
2
Display
Auditory and material
Manifesting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature
Duration
1 hour/level
Saving Throw
Will negates
Power Points
3

You instantly deliver a massive assault on the thought pathways of any one creature, dealing 1d10 points of damage to it.

Augment

You plant a powerful aversion in the mind of the subject. If the object of the implanted aversion is an individual or a physical object, she will prefer not to approach within 30 feet of it. If it is a word, she will try not to utter it; if it is an action, she will not willingly attempt to perform it; and if it is an event, she will not willingly attend it. The subject will take reasonable steps to avoid the object of its aversion, but will not put herself in jeopardy by doing so.

If the subject is forced into taking an action she has an aversion to, she takes a −2 penalty on any attack rolls, ability checks, or skill checks involved.

Augment

For every 2 additional power points you spend, this power’s save DC increases by 1 and the duration increases by 1 hour.