Contents
Lachlan, Soraya, Sirhc.
Auxiliary pages
- Group Two adventure log Adventure log for Group Two.
Player characters
Player characters associated with Group Two.
- Bjorn Lachlan’s animal companion. (character sheet)
- Lachlan Human druid. (character sheet)
- Sirhc Hobgoblin fighter. ()
- Soraya Human rogue. (character sheet)
Quick reference
| HD | Charisma | Perception | Sense Motive | Survival | Languages | Vision | Fort | Ref | Will | |
|---|---|---|---|---|---|---|---|---|---|---|
| Bjorn | 3 | −2 | +5 | +1 | +2 | (none) | low-light vision | +3 | +3 | +1 |
| Lachlan | 2 | +0 | +8 | +3 | +10 | Common, Druidic | +5 | +1 | +6 | |
| Sirhc | 2 | +0 | +0 | +0 | +5 | Common, Goblin, Infernal, Orc | darkvision | +3 [+2 magic] | +1 [+2 magic] | +0 [+2 magic] [+1 fear] |
| Soraya | 2 | +2 | +6 | +5 | +1 | Common, Goblin, Orc | +0 | +6 | +1 |
Procedures
Standard operating procedures.
- (none yet)
Watch order
(See Timekeeping and Rest.)
Watches in a typical travel/adventuring day:
- Foraging/downtime
- (eating, spell preparation, maintenance, etc.)
- Travel/exploration/adventuring
- Travel/exploration/adventuring
- Foraging/downtime
- Lachlan asleep; Soraya and Sirhc on watch
- Soraya and Sirhc asleep; Lachlan on watch
Marching order
(Left is forward)
Single-file (narrow passages):
So La Si bj
Double-wide (wider passages / outdoors):
So La Si bj
Acquaintances
Characters that have been encountered by Group Two.
- Cal A wizard and trader in scrolls and trinkets in Dusthill.
- Edgar Owner (with his brother George) of the trading post in the town of Dusthill.
- Felix Barber in Dusthill.
- George Co-owner (with his brother Edgar) of the trading post in the town of Dusthill, and operator of several caravan routes to the western frontier.
- Johnny Businessman, investor, hype man, and all-around operator, based in Dusthill.
- Margarita Priestess in Dusthill.
- Najmeh An adventurer, based in Dusthill.
- Randall Barman at Johnny’s Entertainments in Dusthill.
- Sheriff of Dusthill The sheriff of Dusthill.
- Wizard of Dusthill A reclusive wizard living in Dusthill.
Travelogue
Locations that have been visited by Group Two.
Legend:
- light green: steppe
- beige: desert
- brown: badlands
- grey: mountains
- Caledas Large town, ~150 miles east-southeast of Drylake.
- Drylake Small town; one of the last outposts of civilization on the western edge of Donaille.
- Dusthill Frontier town at the edge of the western wastes.
- Metalstorm Hills A region of latent magic which creates localized storms of metal shards, and pulls metallic objects into it.
- Old guard tower An old guard tower on a hill.
Item catalog
Special items that have been found by Group Two.
Bestiary
Creatures that have been encountered by Group Two.
- Centipedes Carnivorous insects with many legs and a venomous bite.
- Cockroaches Ubiquitous, multitudinous, and hard to kill.
- Coyote Wild canines, scavengers and opportunistic hunters.
- Fungus Predatory subterranean mushrooms of all sorts.
- Gnolls Hyena-headed humanoids, savage and evil.
- Skeleton The animated bones of the dead—mindless automatons that obey the orders of their evil masters.
- Vulture Large, carrion-eating birds.
- Zombie Mindless walking corpses.
Party inventory
Party Currency: 2117 GP, 14 SP
Party Possessions:
One mule
Two 40 gal water barrels
42 days trail rations
Monthly Income & Expenses
Current through Kar, 301 R.C.
Income
(none)
Expenses
10 GP/month for shed
3.5 GP/day for squad of 6 mercenaries plus squad leader (as needed)
Adventure log
2026-07-19
- Kar 3rd through Kar 14th, 301 R.C.
- XP: 1,100 (Lachlan, Soraya)
- Locations & landmarks:
- Dusthill
- “Metalstorm Hills” (~25 miles north of Dusthill)
- Old guard tower (~10 miles west of Dusthill)
- visited; no people or creatures encountered
- Creatures encountered:
- along the caravan route from Drylake to Dusthill:
- a dozen or so gnolls, with several coyotes
- several killed; the rest fled
- a dire vulture
- not engaged in combat
- a dozen or so gnolls, with several coyotes
- near the “Metalstorm Hills”:
- Radia, a half-orc, apparently a necromancer of some sort, with her entourage of undead:
- an intelligent (?) zombie, formerly an old orc, named Kurdan
- a massive (Huge in size; easily twice as tall as any horse) skeletal quadruped, serving as Radia’s mount
- four skeletal llamas, serving as pack animals
- engaged in brief conversation; no hostilities
- Radia, a half-orc, apparently a necromancer of some sort, with her entourage of undead:
- along the caravan route from Drylake to Dusthill:
- Items acquired:
- from the pack of Viranal (a dead hobgoblin spellcaster, who had been killed by a metalstorm):
- a wand of fire with 10 charges
- sold to Johnny
- Viranal’s diary, which describes how she and her companions found the “Metalstorm Hills”, and attempted to study and experiment with the metalstorm effect (which eventually led to their deaths)
- sold to Johnny
- a wand of fire with 10 charges
- from the pack of Viranal (a dead hobgoblin spellcaster, who had been killed by a metalstorm):
2026-08-09
- Kar 14th through Kar 17th, 301 R.C.
- XP: 2,800 (Lachlan, Soraya, Sirhc)
- Locations & landmarks:
- Strange dungeon beneath the old guard tower (~10 miles west of Dusthill)
- partially delved; various flora and fauna encountered
- Strange dungeon beneath the old guard tower (~10 miles west of Dusthill)
- Creatures encountered:
- on the hilltop around the old guard tower:
- the animate skeletons of several large warbands of goblins and gnolls (and their war-beasts)
- the ghosts of human warriors, along with the ghost of a paladin
- these were all defenders of the guard tower
- (all these were observed fighting, then returning to death upon the coming of dawn)
- in the dungeon beneath the old guard tower:
- giant mushrooms (shriekers and violet fungi)
- several violet fungi and one shrieker destroyed; other shriekers left alone
- a cockroach swarm
- party fled from combat with the swarm
- a giant hissing centipede
- driven off
- a pair of centipede swarms
- combat avoided (the centipedes were distracted by the appearance of a ready food source—the corpses of the slain violet fungi)
- several giant cockroaches
- evaded
- giant mushrooms (shriekers and violet fungi)
- on the hilltop around the old guard tower:
- Hazards encountered:
- strange and powerful magic traps that can suffocate and freeze intruders
- one such trap triggered safely; another triggered… unsafely
- Soraya recovered from the effects
- one such trap triggered safely; another triggered… unsafely
- various hazardous fungal growths (brown mold, puffballs)
- avoided
- strange and powerful magic traps that can suffocate and freeze intruders
- Items acquired:
- a small clipping off a subterranean fern
- taken from a stand of these plants, growing in a stone planter on the second level of the dungeon beneath the old guard tower
- a small clipping off a subterranean fern