Old World» Ethereal Abduction
Discipline
Psychoportation
Level
6
Display
Visual
Manifesting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Targets
One creature
Duration
1 round/level
Saving Throw
Will negates
Power Points
11

Misty tendrils snake from nowhere to wrap themselves around your opponent, dragging him inexorably into ethereal captivity.

You can force another creature and its equipment onto the Ethereal Plane. Until the duration expires, the creature is stuck on the Ethereal Plane unless it has another way of leaving. You can also use this power while on the Ethereal Plane to pull a creature to you from the Material Plane. For all other purposes, this power functions like ethereal jaunt.

Augment

For every additional power point you spend, you can affect one additional creature.