Old World» Frog

Most frogs are inoffensive creatures, but some have developed poison as a defense against predators. Giant frogs are also said to exist in some remote marshes.

Frogs

Poisonous frog

This small frog is bright green and red, with electric-blue stripes on its hind legs.

Poisonous frogs are a bright green color, with additional bright yellow, red, or blue markings. They are just over a foot long and weigh 10 pounds. The poison of poisonous frogs is often gathered by primitive tribes and used to coat darts and arrows for hunting.

Combat

A poisonous frog can be summoned with a summon nature’s ally I spell.

Poisonous frog

Tiny animal

Init +1; Senses low-light vision; Perception +3

Defense

AC 13, touch 13, flat-footed 12 (+2 size, +1 Dex)

hp 4 (1d8)

Fort +2, Ref +3, Will −1

Offense

Speed 10 ft., swim 20 ft.

Melee bite +3 (1 plus )

Space 212 ft.; Reach 212 ft.

Statistics

Str 2, Dex 12, Con 11, Int 1, Wis 9, Cha 10

Base Atk +0; CMB −1; CMD 5 (9 vs. trip)

Feats Weapon Finesse

Skills Acrobatics +5 (+1 to jump), Perception +3, Stealth +13, Swim +9

Morale timid (−4)

Ecology

Environment warm marshes and aquatic

Organization solitary, pair, or army (1d10+2)

Special Abilities

Poison (Ex)

Bite—injury
save Fort DC 10
frequency 1/round for 6 rounds
effect 1 step on the Constitution damage track
cure 1 save

Skills

Poisonous frogs have a +4 racial bonus on Acrobatics checks (and an additional +4 racial bonus on checks made to jump), and a +4 racial bonus on Stealth checks.

Giant frog

This creature looks like a normal frog, with moist, mottled, blackish-green skin, but grown to truly monstrous size.

Giant frogs have razor-sharp teeth lining their mouths. They are 6 feet long and weigh 200 pounds.

Combat

A giant frog can be summoned with the summon nature’s ally II spell.

Giant frog

Medium animal

Init +1; Senses low-light vision, scent; Perception +3

Defense

AC 12, touch 11, flat-footed 11 (+1 Dex, +1 natural)

hp 15 (2d8+6)

Fort +6, Ref +6, Will −1

Offense

Speed 30 ft., swim 30 ft.

Melee bite +3 (1d6+2 plus grab)

Melee tongue +3 touch (grab)

Space 5 ft.; Reach 5 ft. (15 ft. with tongue)

Statistics

Str 15, Dex 13, Con 16, Int 1, Wis 8, Cha 6

Base Atk +1; CMB +3 (+7 grapple); CMD 14 (18 vs. trip)

Feats Lightning Reflexes

Skills Acrobatics +9 (+13 to jump), Perception +3, Stealth +5, Swim +10

Morale craven (−2)

Ecology

Environment temperate or warm marshes and aquatic

Organization solitary, pair, or army (1d6+2)

Special Abilities

Grab (Ex)

If a giant frog hits with a bite or tongue attack, it deals normal damage (with bite only) and attempts to start a grapple as a free action without provoking an attack of opportunity. The frog can only grab targets smaller than itself.

A giant frog receives a +4 bonus on combat maneuver checks made to start and maintain a grapple.

Tongue (Ex)

A giant frog’s tongue is a primary attack with reach equal to three times the frog’s normal reach (15 feet for a Medium giant frog). A giant frog’s tongue deals no damage on a hit, but can be used to grab. A giant frog does not gain the grappled condition while using its tongue in this manner.

Skills

Giant frogs have a +4 racial bonus on Acrobatics checks (and an additional +4 racial bonus on checks made to jump), and a +4 racial bonus on Stealth checks.