Most frogs are inoffensive creatures, but some have developed poison as a defense against predators. Giant frogs are also said to exist in some remote marshes.
Frogs
Poisonous frog
This small frog is bright green and red, with electric-blue stripes on its hind legs.
Poisonous frogs are a bright green color, with additional bright yellow, red, or blue markings. They are just over a foot long and weigh 10 pounds. The poison of poisonous frogs is often gathered by primitive tribes and used to coat darts and arrows for hunting.
Combat
A poisonous frog can be summoned with a summon nature’s ally I spell.
Poisonous frog
Tiny animal
Init +1; Senses low-light vision; Perception +3
Defense
AC 13, touch 13, flat-footed 12 (+2 size, +1 Dex)
hp 4 (1d8)
Fort +2, Ref +3, Will −1
Offense
Speed 10 ft., swim 20 ft.
Melee bite +3 (1 plus )
Space 21⁄2 ft.; Reach 21⁄2 ft.
Statistics
Str 2, Dex 12, Con 11, Int 1, Wis 9, Cha 10
Base Atk +0; CMB −1; CMD 5 (9 vs. trip)
Feats Weapon Finesse
Skills Acrobatics +5 (+1 to jump), Perception +3, Stealth +13, Swim +9
Morale timid (−4)
Ecology
Environment warm marshes and aquatic
Organization solitary, pair, or army (1d10+2)
Special Abilities
Poison (Ex)
Bite—injury
save Fort DC 10
frequency 1/round for 6 rounds
effect 1 step on the Constitution damage track
cure 1 save
Skills
Poisonous frogs have a +4 racial bonus on Acrobatics checks (and an additional +4 racial bonus on checks made to jump), and a +4 racial bonus on Stealth checks.
Giant frog
This creature looks like a normal frog, with moist, mottled, blackish-green skin, but grown to truly monstrous size.
Giant frogs have razor-sharp teeth lining their mouths. They are 6 feet long and weigh 200 pounds.
Combat
A giant frog can be summoned with the summon nature’s ally II spell.
Giant frog
Medium animal
Init +1; Senses low-light vision, scent; Perception +3
Defense
AC 12, touch 11, flat-footed 11 (+1 Dex, +1 natural)
hp 15 (2d8+6)
Fort +6, Ref +6, Will −1
Offense
Speed 30 ft., swim 30 ft.
Melee bite +3 (1d6+2 plus grab)
Space 5 ft.; Reach 5 ft. (15 ft. with tongue)
Statistics
Str 15, Dex 13, Con 16, Int 1, Wis 8, Cha 6
Base Atk +1; CMB +3 (+7 grapple); CMD 14 (18 vs. trip)
Feats Lightning Reflexes
Skills Acrobatics +9 (+13 to jump), Perception +3, Stealth +5, Swim +10
Morale craven (−2)
Ecology
Environment temperate or warm marshes and aquatic
Organization solitary, pair, or army (1d6+2)
Special Abilities
Grab (Ex)
If a giant frog hits with a bite or tongue attack, it deals normal damage (with bite only) and attempts to start a grapple as a free action without provoking an attack of opportunity. The frog can only grab targets smaller than itself.
A giant frog receives a +4 bonus on combat maneuver checks made to start and maintain a grapple.
Tongue (Ex)
A giant frog’s tongue is a primary attack with reach equal to three times the frog’s normal reach (15 feet for a Medium giant frog). A giant frog’s tongue deals no damage on a hit, but can be used to grab. A giant frog does not gain the grappled condition while using its tongue in this manner.
Skills
Giant frogs have a +4 racial bonus on Acrobatics checks (and an additional +4 racial bonus on checks made to jump), and a +4 racial bonus on Stealth checks.