- Discipline
- Telepathy (compulsion) [mind-affecting]
- Level
- 4
- Display
- Mental
- Manifesting Time
- 1 standard action
- Range
- Close (25 ft. + 5ft./2 levels)
- Target
- One creature
- Duration
- 1 day/level or until completed
- Saving Throw
- Will negates
- Power Points
- 7
You implanting a command within the subject’s mind, which lies latent, just waiting to make itself felt.
When this power is manifested, you implant a telepathic suggestion in the mind of the subject and establish a set of circumstances that trigger the suggestion. The suggestion is limited to a sentence or two, and must be worded in such a manner as to make the activity sound reasonable. (Note that the suggestion is telepathic and is not language-dependent. The victim will not be able to explain later why he acted the way he did.) Asking the creature to do some obviously harmful act automatically negates the effect of the power. On the other hand, a very reasonable suggestion causes the save to be made with a penalty (such as −1 or −2).
You must be able to describe the trigger in no more than two sentences. Example triggers include “Midnight tomorrow evening”, “When Lord ir’Daza mentions the weather”, or “Wait two days, then as soon as you see the king”. When the trigger event occurs, the subject senses the implanted suggestion and acts accordingly.
The suggested course of activity can continue for the entire duration. If the suggested activity can be completed in a shorter time, the power ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the power duration expires, the activity is not performed.
Detect compulsion reveals the presence of a latent implanted suggestion, and aura alteration can be used to remove it. If the duration of the power expires before the suggestion is triggered, it fades away harmlessly. The target makes his saving throw when the power is manifested, so you know whether your suggestion was placed successfully.
Augment
For every 2 additional power points you spend, this power can affect an additional target, and the save DC increases by 1. Each additional target must be within 15 feet of another target of the power. All targets must receive the same triggering instructions.