Old World» Monkey

Monkeys are little known in Donaille and the western wastes, though they’re said to exist in some remote forests. The stinking jungles of the abyssal and infernal realms swarm with fiendish versions of these creatures.

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Monkey

This long-tailed monkey is no bigger than a housecat.

There are many varieties of arboreal monkeys, but they are similar in basic description and disposition.

Combat

Monkeys generally flee into the safety of the trees, but if cornered can fight ferociously.

Monkey

Tiny animal

Init +2; Senses low-light vision; Perception +5

Defense

AC 14, touch 14, flat-footed 12 (+2 size, +2 Dex)

hp 4 (1d8)

Fort +2, Ref +4, Will +1

Offense

Speed 30 ft., climb 30 ft.

Melee bite +4 (1d3−4)

Space 212 ft.; Reach 0 ft.

Statistics

Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5

Base Atk +0; CMB −5; CMD 7

Feats Weapon Finesse

Skills Acrobatics +10, Climb +10, Perception +5

Morale timid (−4)

Ecology

Environment warm forests

Organization solitary, pair, band (1d8+2), or troop (10d4)

Special Abilities

Skills

Monkeys have a +8 racial bonus on Acrobatics checks.

Monkey (fiendish)

Fiendish monkeys can be summoned with the summon monster I spell.

Monkey (fiendish)

Tiny animal (evil, extraplanar)

Init +2; Senses darkvision, low-light vision; Perception +5

Defense

AC 14, touch 14, flat-footed 12 (+2 size, +2 Dex)

hp 4 (1d8)

Fort +2, Ref +4, Will +1

SR 6

Resist cold 5, fire 5

Offense

Speed 30 ft., climb 30 ft.

Melee bite +4 (1d3−4)

Space 212 ft.; Reach 0 ft.

Special Attacks smite good

Statistics

Str 3, Dex 15, Con 10, Int 3, Wis 12, Cha 5

Base Atk +0; CMB −5; CMD 7

Feats Weapon Finesse

Skills Acrobatics +10, Climb +10, Perception +5

Languages Abyssal or Infernal (can’t speak)

Morale craven (−2)

Ecology

Environment abyssal or infernal realms

Organization solitary, pair, band (1d8+2), or troop (10d4)

Special Abilities

Smite Good (Su)

Once per day, as a swift action, a fiendish monkey can add +1 to its damage rolls against a good creature; this bonus persists until the opponent is dead or the encounter is concluded.

Skills

Fiendish monkeys have a +8 racial bonus on Acrobatics checks.