A mystical servant of nature, with a jaguar companion. (An offensive and support spellcaster with a combat-capable pet.)
- human druid 2
- XP: 1,000
- ability scores:
14 13 15 11 16 11- Str +2, Dex +1, Con +2, Int +0, Wis +3, Cha +0
- HP: 18
- init: +1
- speed: 20 ft.
- (reduced by medium armor)
- defenses:
- AC: 17 (T 11 F 16)
- 10 +1 (Dex) +4 (armor) +2 (shield)
- CMD: 14
- 10 +1 (BAB) +2 (Str) +1 (Dex)
- saves: Fort +5 / Ref +1 / Will +6
- AC: 17 (T 11 F 16)
- attacks:
- BAB: +1
- CMB: +3
- club:
- +4 (1d6+2/×2)
- +1 (BAB) +2 (Str) +1 (masterwork)
- +4 (1d6+2/×2)
- sling:
- +2 (1d4+2/×2)
- +1 (BAB) +1 (Dex)
- +2 (1d4+2/×2)
- dagger:
- +3 (1d4+2/19–20/×2)
- +1 (BAB) +2 (Str)
- +3 (1d4+2/19–20/×2)
- racial features:
- human spirit (morale bonuses increase by +1)
- class features:
- nature sense (+2 to Knowledge (nature) and Survival)
- wild empathy +2
- woodland stride
- animal companion: jaguar
- SZ Small; SPD 30 ft.; HD 3d8+3; HP 16; AC 16 (T 15 F 11) [+1 natural armor]; CMD 15; SV Fort +4, Ref +8, Will +1; ATK bite +4 (1d4+1 plus grab), 2 claws +4 (1d3+1); CMB +2; STR 12, DEX 21, CON 13, INT 2, WIS 12, CHA 6; SA grab; SQ low-light vision; FEATS Skill Focus (Stealth), Weapon Finesse; SKILLS Climb +5, Perception +5, Stealth +11
- link
- share spells
- tricks: 7
- (TBD)
- spontaneous curing (turn any prepared spell into summon nature’s ally spell of the same level)
- proficiencies:
- club
- dagger
- dart
- quarterstaff
- scimitar
- scythe
- sickle
- shortspear
- sling
- spear
- light armor
- medium armor
- shields
- (can’t wear metal armor)
- feats:
- Combat Casting
- Spell Focus (transmutation)
- skills:
- (ACP −4)
- Handle Animal +5 [2]
- if handling animal companion: +9
- Heal +8 [2]
- Knowledge (nature) +7 [2]
- Perception +8 [2]
- Survival +10 [2]
- languages:
- Common
- Druidic
- spells prepared:
- concentration: +5
- to cast defensively: +9 (Combat Casting)
- T = transmutation (+1 DC)
- 1st level (DC 13):
- 0th level (at will; DC 13):
- concentration: +5
- equipment:
- 532 gp
- class items:
- holly & mistletoe
- spell component pouch
- combat gear:
- masterwork club
- sling + 10 bullets
- dagger
- masterwork hide armor
- heavy wooden shield
- supplies:
- (TBA)
- misc. adventuring equipment:
- desert traveler’s outfit
- alchemical items:
- (none)
- other:
- (none)