Old World» Breath of Life
School
Conjuration (healing)
Level
Cleric 5; Healing 5, witch patron (The Rebel) 5
Components
V, S
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
Instantaneous
Saving Throw
Will negates (harmless) or Will half; see text
Spell Resistance
Yes (harmless) or yes; see text

This spell cures 5d8 points of damage + 1 point per caster level (maximum +25).

Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died recently, apply the healing from this spell to the creature. However, for every round which has passed since the creature has died (i.e., every one of the creature’s turns which has been spent being dead), reduce the healing effect of this spell by 10 (to a minimum of 0).

If the healed creature’s hit point total is at a negative amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature’s hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life are weakened (as per the physical disease track) for 1 day.

Creatures slain by death effects, or those whose bodies have sustained injuries (such as decapitation) that would prevent them from being brought back to life via raise dead, cannot be saved by breath of life.

Like cure spells, breath of life deals damage to undead creatures rather than curing them, and cannot bring them back to life.