Old World» Mental Barrier
Type
Psychokinesis
Display
Auditory
Manifesting Time
1 immediate action
Range
Personal
Target
You
Duration
1 round
Cost
5 pp (A)

You project a field of improbability around yourself, creating a fleeting protective shell which grants you a +4 deflection bonus to Armor Class.

You can use this power even when it’s not your turn; however, you must manifest it prior to an opponent’s attack roll in order to gain this power’s benefit against that attack.

Augment

You can augment this power in one or both of the following ways.

  1. For every 4 additional power points you spend, the deflection bonus to Armor Class increases by 2.
  2. For every 4 additional power points you spend, this power’s duration increases by 1 round.