Old World» Rhinoceros

The rhinoceros is infamous for its bad temper and willingness to charge intruders.

The typical rhino is 6 to 14 feet long, 3 to 6 feet high at the shoulder, and weighs up to 6,000 pounds.

Combat

When it is harassed or annoyed, a rhinoceros lowers its head and charges.

A rhinoceros can be summoned with the summon nature’s ally V spell.

Rhinoceros

Attach:rhinoceros.png Δ

Large animal

Init +0; Senses scent; Perception +12

Defense

AC 16, touch 9, flat-footed 16 (−1 size, +7 natural)

hp 52 (5d8+30)

Fort +10, Ref +4, Will +2

Offense

Speed 40 ft.

Melee gore +8 (2d6+9)

Space 10 ft.; Reach 5 ft.

Special Attacks powerful charge (gore, 4d6+18)

Statistics

Str 22, Dex 10, Con 19, Int 2, Wis 13, Cha 5

Base Atk +3; CMB +10; CMD 20 (24 vs. trip)

Feats Endurance, Great Fortitude, Skill Focus (Perception)

Skills Perception +12

Morale intrepid (+4)

Ecology

Environment warm plains

Organization solitary, pair, or herd (1d10+2)

Special Abilities

Powerful Charge (Ex)

A rhinoceros deals 4d6+18 points of damage when it makes a charge.