This bizarre creature has a wide body made of a pebbly, stonelike mate- rial. It has a large, powerful mouth on top of its head, with three long arms, tipped with sharp talons, symmetrically positioned around it. Between the arms are large, stone-lidded eyes that see in all directions. At its base are three thick, short legs, each directly beneath an eye.
Xorns are scavengers from the Elemental Plane of Earth.
Contents
Combat
Xorns do not attack fleshly beings except to defend themselves or their property, since they cannot digest meat. Xorns are indifferent to creatures of the Material Plane—with the sole exception of anyone carrying a significant amount of precious metals or minerals, which xorns eat. They can smell food up to 20 feet away. A xorn can be quite aggressive when seeking food, especially on the Material Plane, where such sustenance is harder to find than it is on its native plane.
A xorn’s favorite mode of attack is to wait just beneath a stone surface until a foe comes within reach, then emerge suddenly. Groups of xorns often send one of their number to the surface to negotiate for food while the remainder position themselves for a surprise attack.
Xorns

Statistics
Languages Terran
Ecology
Environment Elemental Plane of Earth
Special Abilities
All-Around Vision (Ex)
A xorn’s symmetrically placed eyes allow it to look in any direction, providing a +4 racial bonus on visual Perception checks. A xorn can’t be flanked.
Earth Glide (Ex)
A xorn can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing a burrowing xorn flings the xorn back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save. A stone to flesh or transmute rock to mud spell lowers a xorn’s natural armor by 10 for one round. A passwall spell inflicts 1d10+10 damage on a xorn.
Stone Camouflage (Ex)
A xorn can use its ability to blend into the surrounding stone to gain a +8 racial bonus to Stealth checks made to hide in rocky terrain. This incorporates a blending of coloration and its physical ability to pass into and through stone.
Minor xorn
Minor xorns are about 3 feet tall and wide and weigh about 120 pounds.
Combat
A minor xorn can be summoned with the summon nature’s ally III spell.
Minor xorn
Small outsider (earth, extraplanar)
Init +0; Senses all-around vision, darkvision, tremorsense 60 ft.; Perception +10
Defense
AC 23, touch 11, flat-footed 23 (+1 size, +12 natural)
hp 22 (3d8+6+3)
Fort +5, Ref +3, Will +3
Offense
Speed 20 ft., burrow 20 ft. (earth glide)
Melee bite +6 (2d8+2), 3 claws +4 (1d3+1)
Space 5 ft.; Reach 5 ft.
Statistics
Str 15, Dex 10, Con 15, Int 10, Wis 11, Cha 10
Base Atk +3; CMB +4; CMD 14 (16 vs. trip)
Feats Multiattack, Toughness
Skills Appraise +6, Intimidate +2, Knowledge (dungeoneering) +6, Perception +10, Stealth +6 (+14 in rocky terrain), Survival +6
Morale intrepid (+2)
Ecology
Organization solitary, pair, or cluster (1d3+2)
Average xorn
Average xorns are about 5 feet tall and wide, weighing about 600 pounds.
Combat
An average xorn uses its Power Attack and Cleave feats to attack a second opponent after swallowing one enemy in a single gulp (which it can do to any creature smaller than itself).
An average xorn can be summoned with the summon nature’s ally V spell.
Average xorn
Medium outsider (earth, extraplanar)
Init +0; Senses all-around vision, darkvision, tremorsense 60 ft.; Perception +13
Defense
AC 24, touch 10, flat-footed 24 (+14 natural)
hp 51 (6d8+18+6)
Fort +8, Ref +5, Will +5
Offense
Speed 20 ft., burrow 20 ft. (earth glide)
Melee bite +10 (4d6+4), 3 claws +8 (1d4+1)
Melee bite +8 (4d6+8), 3 claws +8 (1d4+3) (Power Attack)
Space 5 ft.; Reach 5 ft.
Statistics
Str 19, Dex 10, Con 17, Int 10, Wis 11, Cha 10
Base Atk +6; CMB +10; CMD 20 (22 vs. trip)
Feats CleaveB, Multiattack, Power Attack, Toughness
Skills Appraise +9, Intimidate +9, Knowledge (dungeoneering) +9, Perception +13, Stealth +9 (+17 in rocky terrain), Survival +9
Morale resolute (+4)
Ecology
Organization solitary, pair, or cluster (1d3+2)
Elder xorn
Elder xorns are about 8 feet tall and wide and weigh about 9,000 pounds.
Combat
An elder xorn uses its Power Attack and Cleave feats to attack a second opponent after swallowing one enemy in a single gulp (which it can do to any creature smaller than itself). (It can use Cleave twice in a round, so the elder xorn can even attack three enemies in a single bite.) The elder xorn also uses its Awesome Blow feats to fling aside smaller enemies with its arms.
An elder xorn can be summoned with the summon nature’s ally VII spell.
Elder xorn
Large outsider (earth, extraplanar)
Init +0; Senses all-around vision, darkvision, tremorsense 60 ft.; Perception +17
Defense
AC 25, touch 9, flat-footed 25 (−1 size, +16 natural)
hp 115 (10d8+60+10)
Fort +11, Ref +7, Will +7
Offense
Speed 20 ft., burrow 20 ft. (earth glide)
Melee bite +16 (4d8+7), 3 claws +14 (1d6+3)
Melee bite +13 (4d8+13), 3 claws +12 (1d6+6) (Power Attack)
Space 10 ft.; Reach 10 ft.
Statistics
Str 25, Dex 10, Con 19, Int 10, Wis 11, Cha 10
Base Atk +10; CMB +18; CMD 28 (30 vs. trip)
Feats Awesome Blow, CleaveB, Improved Bull Rush, Multiattack, Power Attack, Toughness
Skills Appraise +13, Intimidate +17, Knowledge (dungeoneering) +13, Perception +17, Stealth +13 (+21 in rocky terrain), Survival +13
Morale resolute (+4)
Ecology
Organization solitary, pair, or party (1d6+5)