Evocation [Cold]
- Level
- Sorcerer/wizard 8, Cold 8
- Components
- V, S, M/DF
- Casting Time
- 1 standard action
- Range
- Close (25 ft. + 5 ft./2 levels)
- Effect
- Ray
- Duration
- Instantaneous
- Saving Throw
- None and Fortitude negates (see text)
- Spell Resistance
- Yes
A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage per caster level (maximum 25d6). There is no saving throw against this damage.
A creature that takes damage from the polar ray must also succeed at a Fortitude save or be slowed (as the spell) for 1 round per caster level.
Arcane Focus
A small, white ceramic cone or prism.