Main» Thundermaul

Evocation [Electricity, Sonic]

Level
Sorcerer/wizard 6
Components
V, S, F
Casting Time
1 standard action
Range
Long (400 ft. + 40 ft./level)
Area
20-ft.-radius spread (see text)
Duration
Instantaneous
Saving Throw
Reflex half, Fortitude negates (object) (see text)
Spell Resistance
Yes

Thundermaul generates a concentrated blast of electricity that causes a thunderous roar. The spell is centered on a point the caster can see. All creatures and objects within a 5 ft. spread of the target point take 1d6 points of electricity damage per caster level (max 15d6) with a Reflex save for half damage.

In addition, all creatures and objects within a 20 ft. spread of the target point, including those that were affected by the electrical damage, must succeed at a Fortitude save or be affected by the sonic blast. Creatures that are affected take 2d6 points of sonic damage, are stunned for 1 round, and are deafened for 2d6 rounds. Objects that fail the save take 2d6 points of sonic damage.

Focus

A silver warhammer.