Contents
The following magical items are known to exist in the Old World campaign setting.
Armor
Leafweave armor
This armor consists of a magically imbued sheet of birch bark, with layers of living leaves atop it, secured with a network of slender vines. When donned, the armor wraps itself around the wearer’s torso, arms, and hips, the layered leaves forming a close-fitting suit, which protects as well as steel scale but is much lighter and less restrictive of movement.
Leafweave armor is a light armor that grants a +5 armor bonus to AC, with a maximum Dexterity bonus of +5, and imposes a −1 armor check penalty and a 20% arcane spell failure chance. A suit of leafweave armor weighs 15 lbs. It does not come with boots, gauntlets, or a helmet.
Leafweave armor is always masterwork. It is considered to have a +1 enhancement bonus for the purpose of applying magical enhancements to it, as well as for calculating item saving throws. The armor has a hardness of 4, and 30 hit points. If damaged, a suit of leafweave armor automatically repairs itself, regaining 1 hit point per day.