A half-orc barbarian with a greataxe. (A very straightforward and powerful melee combatant.)
- half-orc barbarian 2
- XP: 1,000
- ability scores:
19 15 13 12 13 7- Str +4, Dex +2, Con +1, Int +1, Wis +1, Cha −2
- HP: 22
- init: +2
- speed: 40 ft.
- defenses:
- AC: 16 (T 12 F 14)
- 10 +2 (Dex) +4 (armor)
- CMD: 18
- 10 +2 (BAB) +4 (Str) +2 (Dex)
- saves: Fort +4 / Ref +2 / Will +1
- AC: 16 (T 12 F 14)
- attacks:
- BAB: +2
- CMB: +7
- with greataxe (disarm, sunder): +9
- greataxe:
- +8 (1d12+6/×3)
- +2 (BAB) +4 (Str) +1 (masterwork) +1 (Weapon Focus)
- +7 (1d12+9/×3) (Power Attack)
- +2 (BAB) +4 (Str) +1 (masterwork) +1 (Weapon Focus) −1 (Power Attack)
- +8 (1d12+6/×3)
- longbow:
- +5 (1d8+4/×3)
- +2 (BAB) +2 (Dex) +1 (masterwork)
- +5 (1d8+4/×3)
- dagger:
- +6 (1d4+4/19–20/×2)
- +2 (BAB) +4 (Str)
- +6 (1d4+4/19–20/×2)
- racial features:
- darkvision (60 ft.)
- menacing (Charisma penalty does not apply to fear reaction rolls)
- class features:
- rage
- 7 rounds/day
- rage powers:
- uncanny dodge
- rage
- proficiencies:
- simple weapons
- martial weapons
- unarmed attacks
- light armor
- medium armor
- shields
- feats:
- DiehardB
- Weapon Focus (axes)B
- Power Attack
- skills:
- (ACP −1)
- Acrobatics +6 [2]
- Climb +8 [2]
- Craft (bowmaking) +6 [2]
- Perception +6 [2]
- Survival +6 [2]
- languages:
- Common
- Goblin
- Orc
- equipment:
- 51 gp
- class items:
- (none)
- combat gear:
- masterwork greataxe
- masterwork longbow + 40 arrows
- dagger
- masterwork chain shirt
- supplies:
- (TBA)
- misc. adventuring equipment:
- desert traveler’s outfit
- alchemical items:
- (none)
- other:
- (none)