Old World» Heal

Conjuration (Healing)

Level
Cleric 6, druid 7, Healing 6
Components
V, S
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
Instantaneous
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

Heal enables you to channel positive energy into a creature to wipe away injury and afflictions. It has all of the following effects, immediately and concurrently:

Additionally, heal cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level.

Heal does not remove negative levels, cure ability damage or ability drain, reverse the progress of diseases, or cure permanent mental afflictions.

If used against an undead creature, heal instead acts like harm.