Old World» Magic Items

Staff of striking

(10 charges)

A staff of this kind strikes as a +1 quarterstaff. As a free action, a wielder can expend one or more charges to energize the staff for one round. Expending one charge makes the staff deal double damage on a hit (2d6+2); expending two charges makes the staff deal triple damage (3d6+3); expending three charges (the maximum) makes the staff deal quadruple damage (4d6+4). When energized, the staff also ignores the hardness of any material with hardness of less than 10, allowing it to easily smash objects of common (unenhanced) wood or most kinds of stone (but not granite, iron, steel, or hardier materials).

No command word is needed to energize the staff, only the intention of using it thus. A wielder with the Combat Reflexes feat may energize the staff as an immediate action (e.g. to use its striking power on an attack of opportunity).

A staff of striking may easily be recharged, by channeling spell power into it. A spellcaster of at least 5th level may sacrifice prepared spells or unused spell slots to recharge the staff; every two spell levels thus sacrificed replenish one charge. The process takes one hour per charge replenished; no more than 8 charges may be restored per day.

A staff of striking may be used by any spellcaster.